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Hmm…, legal

Kira is OP. Don’t worry, Kira is long de*d.

Attack Sus Crab
@discobot roll 1d2

:game_die: 2

(You forgot the second attack :upside_down_face:)

@discobot roll 1d2

:game_die: 1

Kira throws a 1-2 punch at the crab!

@discobot roll 2d2

Just Forgot🙃

1 Like

:game_die: 2, 1

The crab pinches Kira on the toe (-1).

Hi! To find out what I can do, say @discobot display help.

3 : 2 = 1,5 ≈ 2
→ 2 - 1 = 1 damage

(:skull:) Suspecting Crab: 7/10 HP

Kira is up!

(3/4 HP)

Attack: (1d2)
Magic (Fetch)
Defend
Flee

For the next turn, Kira can defend herself again!

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I may need to look at defending again after the fight…

Kira is up.

It works great!

Maybe Kira is able to put the sus crab down all alone?

Kira Exhausting
No, I would say Cooldown

I suppose the main issue is that I gave defense too early, but I should make sure defending isn’t as niche as it’s been.

If not then… attack :crossed_swords:

Attack Sus Crab
@discobot roll 1d2

:game_die: 2

You forgot the second attack again @ALDT

2 Likes
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