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Oops sorry I just do not know the turn order yet you can still tell me when.

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Okay… I say we have spell attack again.

CANnon: 4/4 HP

(1/6 HP)

Attack: (1d2)
Magic: (Internet magic)
Defend
Flee

(Rage: Rolls are twice as high)
(Poison: Takes 10% of max HP at the end of each turn)

You can only use magic once I think

Decimal health :o

It’s fine. :+1:

You were one of the last to answer, so it’ll be a while before your hero is up- probably around the same time you encounter the boss. You should probably give the main post a thorough read, it shows the turn order there.

In the meantime, you’re free to give commands for the current hero.

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@discobot roll 1d4

:game_die: 1

So I guess I tell the garbage pile that the cannon said it was not alive. Because I think I could still talk out of turn

Alright, so what will I have to do?

It’s rounded up to the nearest whole number.

Spell thwacks the CANnon!

Spell falls over sick from the poison. Lucas is up.

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The garbage is too busy being torn to pieces to respond.

Check the main post. :slight_smile:

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I look for a crowbar to use as my special equipment

CANnon: 3/4 HP

Lucas is up!

(6/6 HP)

Attack: (1d2)
Magic: (Advert magic)
Defend
Flee

(Rage: Rolls are twice as high, ex. 1d2 becomes 1d4)

I can already tell you that you probably wont find one

I appreciate your enthusiasm, but this isn’t DnD. :v

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I know that it isn’t dnd. But I still desire a crowbar since crowbars are cool-ish.

Let’s defend first, to make sure the chance is great I can kick him down totally next turn

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I may not be a high level but I can tell that is an unnecessary insult.

Lucas defends.

The CANnon shoots a whole tomato (-1)!

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