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Dash goes to fetch Oswald. Ruby is up!

3/3 HP

Attack (1d2)
Magic (Agility)
Defend
Flee

May I defend?

Defending halves incoming damage, and each blowfish deals 1 damage, so that wouldn’t do much.

1 Like

Oh okay lol.

Then I’ll use magic!

1 Like

Ruby uses agility magic, boosting Spark!

The blowfish scare Ruby away (-4).

Enemy HP
Blowfish 1 3/5
Blowfish 2 5/5
Blowfish 3 5/5
Blowfish 4 5/5

Spark is up!

2/3 HP

Attack (1d2)
Magic (Fetch)
Defend
Flee

(Agility: can attack or use magic twice)

:open_mouth:

What do I do?

You attack one of the blowfish and hope you live I think :man_shrugging:

:moyai:
I attack the blowfish (?)

@discobot roll 1d2

:game_die: 1

Spark bonks the blowfish in the nose. He’s hurt by the spikes (-1). He can attack or use magic again because of the boost.

Instead of attacking, I discuss the issues the blowfish is struggling with mentally and we discover that we are not so different.
Can I befriend him? :pleading_face:
if not just attack again

8 Likes

Undertale inspired I suppose maybe :-).

@discobot roll 1d2

:game_die: 2

You and the blowfish have a nice talk. He’s doing fine, but you find out he’s mean to his grandmother. You hit him with a roundhouse kick.

The blowfish scare Spark away. LGDB is up.

1 Like

:frowning:
maybe we should get him a therapist?

6 Likes
Enemy HP
Blowfish 1 1/5
Blowfish 2 5/5
Blowfish 3 5/5
Blowfish 4 5/5

LGDB is up!

3/3 HP

Attack (1d2)
Magic (Ocean)
Defend
Flee

1 Like

1 HP :smiley:

3 Likes
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