Friend Land ideas part 16

Hello everyone today I will show you Crash bandicoot from Crash on the Titans and Mind over Mutant, a New character DoDuo, Min Min and Mechanica from nintendo arms

( The U in DoDuo is silence)

MIN MIN

Role: Control
Position: Mid
Time for a other punch down
Entrance: Stretch her arms and drops to the ground.
Basic attack: stretch her arm and Punches an Enemy.
Trail Team: Yellow
Victory: Rises her fist in air
Defeat: Falls down to the ground and looks down

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White skill: Fist charge:
Passive Min Min will have the arm she has from wave to wave, after using Arm change, She will use the arm from wave to wave

Active: Min Min change her for a second to the heavy ball and Slams it to all Enemies and then change it to the arm she had, dealing damage knocks them back and stuns them for 8.0 seconds

Stunning has a chance to fall if Enemies are higher than level X.
:shield: True damage

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Green skill: Arm change: Min Min change her left arm
Dragon: Reducing Enemies HP
Heavy ball: Knocks them back
Ring: Dealing regaler damage

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Blue skill: That’s a Kick: Min Min kicks the closest Enemies, Dealing damage and knocks them back far, she can use this skill every 8.0 seconds
:shield: True damage

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Purple skill: Stretchable Arms: Min Min deals Extra damage to Stunned Enemies with her basic attack

Friendships


Anne Boonchuy: Girl time: Min Min will Reflect any debuffs for the first seconds from wave to wave.

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Springy Hand and Snake: Stretching away: Min Min Deals extra damage when using Fist charge.

Crash bandicoot


Role: Damage
Position: Front
Trail Team: Red
PANCAKES
Entrance: Simply walks into the Battlefield
Victory: Get excited and yells out loud.
Defeat: Get scared and falls on his back
Basic attack: Punches near by Enemies

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White skill: Rhino ball: Crash calls out for a Rhinoroller and Rolls through Enemies: Dealing damage and knocks them back
:facepunch: Normal damage

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Green skill: Spin along: Crash Spins, Dealing damage and Blinds Enemies for 6.0 seconds

Blinding has a chance to fall if Enemies are higher than level X.
:sparkles: Fantastic damage

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Blue skill: Spinning wheel: Crash also stuns Enemies for 9.0

Stunning has a chance to fall if Enemies are higher than level X

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Purple skill: Furry away: Crash deals Extra damage to Stunned and Blind Enemies

Friendships:


Rabbid Yoshi: Goofing around: Crash Steels reality when using Sing along.

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Hal and Bubbles: Music to adventure: Crash deals Extra and Fantastic damage when using rhino ball

DoDuo
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Role: Tank
Position: Mid
Trail Team: Blue
Come on Duo, you always complain when we walk, we’re not even far from ware house
Basic attack: Duo peck Enemies
Entrance: Simply walks into the Battlefield while Duo breaths in like they finally made it.
Victory: Do rises his head in the air while Duo Happily wags their tail
Defeat: Duo complains and then falls asleep, and Do looks down to the ground.

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White skill: Bird run: DoDuo runs through Enemies, Dealing damage and knocks them back
:facepunch: Normal damage

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Green skill: Don’t know it all birds: DoDuo are immune to being charmed for the first 19 seconds from wave to wave

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Blue skill: Here’s a Beck: DoDuo dodges a basic attack and Do Pecks Enemies, Dealing lots of damage and stuns them for 5.0 seconds

Stunning has a chance to fall if Enemies are higher than level X
:shield: Ture Damage

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Purple skill: Forgetful Bird: when DoDuo get a Debuff, Do forgets, removing all debuffs and heals Allis and themselves for per second

Friendships

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Boomerang, Oscar and Bluish: Angry a lot: DoDuo reduce Enemies basic damage when using Forgetful Bird

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Baloo : relaxful Birds: DoDuo gives everyone basic damage, Skill Power and Speed when using Forgetful Bird.

Mechanica

290px-Mechanica(1)

Role: Tank
Position Front
Trail Team: Yellow
I wish I can have Ribbon Girl Sigh my Shirt
Basic attack: Punches near by Enemies
Entrance: Lands on the ground and then get excited.
Victory: Gets excited and happliy dances
Defeat: Screams and faints

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White skill: Robo Stampede: Mechanica charges through Enemies: dealing damage and knocks them back
:facepunch: Normal damage

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Green skill: Punching Slam: Mechanica Dodges a basic attack and Slams her arms at Enemies, dealing lots of damage knocks them back and stuns them for 9.0 seconds

Stunning has a chance to fall if Enemies are higher than level X.
:sparkles: Fantastic damage

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Blue skill: Robo information: in each wave in the Battlefield, Mechanica Studys Enemies for 8.0 seconds.

Studying has a chance to fall if Enemies are higher than level X

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Purple skill: Robo arms: Mechanica deals Extra damage to shield Enemies

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WALL-E: Robo Buddys: Mechanica Deals extra damage to Enemies that been knocked back.

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Dr Bunsen Honeydew and Beaker: inventors with hearts: Mechanica gives everyone armor after using Robo Stampede.

That is all for now, I hope that you like this post, and don’t forget to leave a little like.

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