Game Falling Flat

All excellent points!
Personally, I liked more difficult friend campaigns.
Blue Badges from Diamond Crates need to be gone. Orange badges and bits need to be more frequent.
An issue that has been raised before: cost of energy for stages goes up, cost to make badges goes up, same for skillups, but the ways and rate your average player gathers resources has not really changed. Not to match the rate of resources required to power up your team anyway.
One thing I brought up back in the race to 60 on our server, buying gold for diamonds, buying stamina, elite campaign refreshes, should all be capped. Unless players are really into maximizing all those extra VIP pulls, but the rate diamond costs go up is brutal. Stamina does not change, per diamond buy. And gold does not scale decently with the diamond cost. Kind of a faux “benefit” to VIP.
Anyway, I’ll take orange badges.
Great post, OP!

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