Git-R-Done (Mater Character Concept)



Source: Cars

Role: Control

Position: Front

Trial Team: Red

Stars: :star::star:

“Look out ladies! Mater’s fittin’ to get funky!”

Tow Mater tows and salvages the enemies to give his allies the upper-tire.

Entrance: See Green Skill

Victory: Swings his tow cable in joy.

Defeat: Lower his hook in sadness and frowns

Basic Attack: Chops an enemy


White Skill: Tractor Trippin’ (Normal Damage :fist:): Mater honks his horn which gives enemies X damage and silences them for 7 seconds.

Green Skill: World’s Best Backwards Driver (Normal Damage :fist:): At the beginning of each wave, Mater drives into battle backwards and ramming into enemies dealing X damage to each one.

Blue Skill: Tow Mater (Fantastic Damage :sparkles:): Mater uses his tow cable to hook the rear most enemy and pulls them foward and dealing X damage to it

The pull foward are less effective towards enemies with a level of Y or lower.

Purple Skill: Later Mater: World’s Best Backwards Driver gives allies an Z% attack speed increase.

Red Skill: Tow and Salvage: Tow Mater takes an enemy’s buff and gives it to Mater.

Z Armor
Z Reality
X damage for Tow Mater


Duke Caboom


Campaign: Mater the Greater: Mater and Duke compete to see who can do the most dangerous feat of daring

Disk: Feat of Daring:

Disk Memory: Adds another go around in World’s Best Backwards Driver stunning enemies for Z seconds

Disk Power: Adds a shield for Mater that protects him from X damage at the beginning of each wave.

Vanellope Von Schweetz


Campaign: On the Open Road: Mater take Vanellope out for some roadside fun.

Disk: Roadside Attraction:

Disk Memory: Has more chances of evading

Disk Power: Z movement increase with each dodge

X= Damage Y= Level Z= Miscellaneous

Feedback is appreciated

1 Like
  • What about a white Mater?
  • X what?
  • How long is the silence?
  • Giving sounds wrong in the context of damage. ‘Dealing’ would make more sense.
  • Would this not make more sense as ‘less effective against enemies above level Y’?
  • How much of an increase?
  • Missing a variable
  • Missing a variable
  • Is this at the start of each wave?
  • How would this work as Disk Power?

There, that ought to do it.

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