Crash Bernstein
The Crash has landed! This powerful plushie brings out the definition of guy-hood to the battlefield with his roughhousing hi-jinks and weapon playing skills.
“Yeah! Before, it was four against one, now it’s four against AWESOME!!!”
Entrance: Crash slides in and does an air guitar.
Victory: Crash looks up into the air and does the signature rockstar hand gesture.
Knock Out: Crash flails his arms around in frustration.
Role: Damage
Position: Front
Trial Team: Red
Damage Type: Normal Damage, Fantastic Damage, True Damage
-Effects: Knock Back, Stun, Silence, Remove Buff
+Effects: Cleanse, Reduced Damage Taken, Heal Self, Energy Self, Increased Damage Dealt, Invincible
+Stats: Attack Speed Increase, Move Speed Increase, Basic Damage Increase, Skill Power Increase, Normal Crit Increase, Fantastic Crit Increase, Tenacity Increase, Evasion Increase
Skills:
Crashin’ Ball
Crash rides a wrecking ball through the enemy team, dealing x Normal Damage to all enemies and knocking back each enemy. Crash then comes back on the wrecking ball swaying into the enemy team again, dealing 35% of each enemies’ Max HP as Normal Damage. All enemies hit are then Knocked towards his side of the battlefield, cannot gain any buffs, have all of their shields removed, and are Stunned for 12 seconds.
Crash is untargetable and immune to Disables while using this skill.
Face Slam
Crash Cleanses himself and gains 350% Attack Speed and Move Speed for 10 seconds before he zips around the enemy team and face slams each enemy. All enemies hit are dealt x Normal Damage, Knocked Back, and are Silenced for 8 seconds.
Crash is immune to Disables while using this skill.
DING DONG
Crash throws a T.V Set onto the enemy team before exploding into a million pieces. All enemies hit are dealt x Fantastic Damage, have 6 buffs removed, cannot gain energy and are Stunned for 10 seconds.
Hardcore Crashing
Whenever Crash or an ally Pierce, Shatter, or Disable an enemy, Crash gains a stack of Awesome. Each stack of Awesome grants Crash and his allies 250 Normal and Fantastic Crit as well as x Basic Damage and Skill Power.
Every 2 basic attacks, Crash whips out a sword and chucks it at the enemy with the most energy and enemies nearby. All enemies hit are dealt x Fantastic Damage, Knocked back, have all active buffs removed, and are Silenced for 6 seconds.
All Out Crash
If Crash were to be reduced below 50% of his Max HP and has at least one stack of Awesome, he uses it instead to heal for 100% of his Max HP and deals x True Damage to all enemies. This can happen once every 4 seconds.
After using “Face Slam”, Crash gains 150 energy per enemy hit and gains x Tenacity and x Evasion for the rest of the wave. Crash keeps 100% of this Tenacity and Evasion from wave to wave.
Additional Stats Boosts:
+x Skill Power
+x Evasion
+x Bonus Basic Damage and Skill Power to Awesome stack on “Hardcore Crashin’”
Friendships:
Gonzo: Stunt Doubles
With Wyatt off with his friends for the day, Crash decides to head to the Midway to rank up on some arcade games for the day, soon enough he encounters Gonzo and Launchpad Mcquack as they are getting ready for their 12:30 Performance. Crash then decides to join in on the fun with a happily accepting Gonzo taking up on his offer, not know the inevitable destructive chaos that will ensue.
"Crashin’ Ball" Removes Buffs and grants Invincibility
Disk Memory: “Crashin’ Ball” now removes all buffs and Silences enemies hit for 6 seconds. “Crashin’ Ball” now grants Crash and his allies Invincibility for 14 seconds.
+x Evasion to Crash and allies
+x Tenacity to Crash and allies
+x Skill Power
Allies: Kermit, Fozzie, Duke Caboom
Ducky & Bunny: Ruthless and Powerful Plushie Players
Crash and Wyatt have unfortunately been dragged in by a bet made by their sisters, if they lose they’ll have to do everything their sisters tell them to do for the whole day. Not wanting to lose to girls, Crash takes a tip off to plush buddies Ducky & Bunny for some backup, with their dangerous shenanigans and Crash and Wyatt’s bro-jinks, these four are the ultimate guy quartet.
Start with stacks of "Awesome"
Disk Memory: Crash begins each wave with 6 stacks of Awesome. Crash and his allies deal 100% more damage and take 50% less damage from all sources per stack of Awesome.
+75% Attack Speed to Crash and allies
+x Basic Damage to Crash and allies
+x Skill Power to Crash and allies
Allies: Buzz Lightyear, Woody, Baymax