Han Solo Concept
Han Solo’s quick wit and smuggler instincts help him to stay one step ahead of his competition.
“Great kid, don’t get cocky.”
Role: Damage
Position: Frontline
Trials Team: Blue
Basic Attack: Shoots with his blaster
Entrance: Walks in smugly looking around
Victory: Puts his blaster into the holster and smirks
Defeat: Drops his gun and surrenders
Skills
White Skill: Detonite Charge
Normal Damage
Han throws a remote bomb behind the enemy team. The longer it sits the larger the impact radius will be. When the bomb is exploded it deals X damage to all nearby enemies and stuns them for 3.5 seconds.
On manual the player chooses when to explode the bomb, while on auto it explodes automatically.
Green Skill: Shoulder Charge
Normal Damage
Han runs at the closest enemy with his shoulder which deals X damage, knocks them back, and stuns them for 5 seconds.
Blue Skill: Who Shot First?
Normal Damage
Once every 8 seconds Han can dodge a non-melee attack and counter with his blaster dealing X damage over 8 seconds and stunning the enemy for 8 seconds.
DOT and stun have a reduced length on enemies above level X.
Purple Skill: Smuggler’s Instincts
Han gains X skill power every time he deals damage to an enemy.
Red Skill: Sharpshot
Han Solo gains 100% attack speed at the start of every wave for 15 seconds. After the speed boost has worn off he gains X reality for the rest of the wave.
+X Damage dealt by Shoulder Charge
+X Max HP
+X Basic Damage
Friendships
Han Solo and Nick Wilde “Quick Wit”
Faster for every support role ally
+X Skill Power
+X Basic Damage
Han gains 25% attack and movement per support role ally (+25% per star)
Allies - Dash, Gaston, Baloo
Han Solo and Leia “Lovebug”
Bonuses for allies
Allies gain X Max HP
Allies gain 12 tenacity (+12 per star)
Allies - King Louie, Belle, Joy