Dear developers of DHBM,
In the games chat, but also on the forums i noticed that Heist is not one of the more popular modes in the game. I play heist every day, and the pleasure of it does really depend on wheter the other players also understand how to play it.
The three most annoying things that can happen are:
- A thief is caught at a diamond, and someone starts the fight right away
- A hero guarding a diamond is called upon for a fight
- The fight of the hideout is started before all white cirkels are done (hard heist and above especially).
I have some suggestions to improve the situation, so i hope you could look at this:
Add a setting in the making of heist where you can choose to not enable heroes guarding diamonds to be pulled into a fight
Add a setting where you can assign who can start fights (thief, hideout). That is a thing that needs to be done in the lobby or when playing.
In that case you could talk about it to someone. If a person would understand it, or you would not be able to communicate they could not make the heist a mess.
Aditionally to this, i think there should be a kind of tutorial made, where people learn the importance of guarding diamonds, looking for clues, etc.
With this changes i hope to create more fun in heist for more people!