When will we have an adjustment / scaled approach to disc power for heist? We have minimal ways to acquire disk power as is. Missions and city watch are capped unless you get speed ups (not worth it for disk power) or extra chances at city watch (helpful but not very lucrative). We have a set amount from invasion, again minimal. Heist offers a way to grind for disk power. However, currently it requires 141,500 disk power to elevate one toon from disc level 250-255. Heists on shocking difficulty pays out 4,500 per heist.
That is 32 heists for one toon to level up their disc each update!!!
I know disc power shortage has been discussed for awhile now, but I think that heists are an obvious place to have adjustments made.