Heist powers

Can u let certain heroes have certain powers in heist for example dash can go to a place in half the time Tia dalma has a 20% better chance of finding the thief and zurg has a 15% chance of finding the hideout all of these can b upgradeable in the skills place

Im pretty sure the hideout location is determined at the start of the heist and the thief moves in real time so none of this would be possible, still like the idea of heist skills/ power ups. Maybe power ups that increase movement speed on the map and such would work.

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Thx 4 feedback but I kinda am bad at very hard heist plus I want to make things exciting besides I feel like the thief could be a minion wut I mean is there will be suggestion for zurg users

@Hipe_kid nice to see new names on forums! I personally love your idea however, I believe every character needs a ability. Although,with 55+ characters, it will be difficult to come up with unique skills for each, so you cpuld limit it more tp an additional class exclusive to heist.

Speed Class: Dash, Judy, Shank, etc. Gain a -50% energy decrease when running to places (their energy depletes slower.

Agile Class: Elastigirl, Buzz, Vanelope, etc. Subtract 3 seconds off the clock whenever going anywhere (if they are 8 seconds away, they instead can get their in 5 seconds.)

Strength Class: Mr. I, Ralph, Sulley and Boo, etc. gain a 50% increase in skillpower whenever they are in an ambush.

Alert Class: Tia Dalma, Zurg, Walle, etc. Have an additional sight range. (They can locate the thief from larger distances.)

Evil Class: Scar, Ursula, Maleficent, etc. Deal 50% more damage to the thief and bodyguards

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