So yes there are many people within this forum that made a topic for this. Iam making thus one to hopefully help people discuss heist solutions better.
I will mention the most common heist
Solution ideas, then mention why people are against them. Finally, I will mention my personal idea for a solution then I will create a poll. My hope is that @Polaris can pass these ideals on to the game developers to hopefully help fix heist.
First Solution: Voting system.
This way helps to take away power of the heist creator. It would prevent AFKs from starting heists and then leaving, and would help give a voice to all players participating.
The problem with this idea is that, since three is a majority, three guild people could join the heist and kick the other two and thus take over the heist. Other problems include scenarios where there are to many afks or someone refuses to vote for a specific person. this strategy would not help those who wish to kick the people who pull heroes from diamonds and instantly start fights unless it mentions who started the fight.
Second Solution: Auto Kick
This would definitely eliminate all afks within the heist itself. However, some players have said that they willingly play with afk friends who guard diamonds.
Others claim that real emergencies come up or that they have a bad connection and thus, they cannot be on the heist and do not deserve punishment.
Third Solution: Banning/Blacklist
Some people want afks to be permanently banned from participating in a heist. Also they would like a blacklist mentioning known afks.
This is a very agressive strategy that could cause large amounts of quitting if added.
My solution: Credibility score
(Idea from Arena of Valor)
If a heist member goes AFK, says rude things, starts fights without waitng (assuming the feature was added to mention their name), or something else,then they can be reported much like a chat report.
This can be investigated by real employees who decide if the person is responsible or not.
If they are not, nothing happens same for chats.
If they are, they get deducted from their credibility score say -5. If this score drops below a certain amount, different things happen to punish that player.
Maximum possible score is 50.
30 or below, Person receives half the heist rewards and is not granted the completion of the quest to complete one heist.
10 or below, Person receives no heist rewards and is not given a daily heist ticket for free.
5 or less, player is banned from participating in heists for X amount of days. At the end of this period, they will gain 11 credibilty score total.
Every successful heist participation awards 2 points for credibility score until it is maxed.
And to make it easy to determine, every person that enters your heist, will have a marker.
Gold: Credibility score is 50
Silver: 49-41
Blue: 40-31
Green: 30-11
Yellow: 10-6
Red: This is someone who was just unbanned and thus has a credibility score of 11.
The disadvantages are not for me to say please tell me if yoy dislike my idea and why. I do understand it would take a lot to be implemented.
Now for the poll.
- Black list/Banning
- Voting system
- Auto Kick
- Credibilty Score
0 voters