Hero concept: Golden Freddy

Golden Freddy
[Picture of the character, preferably with a transparent background]
The one you should not have killed has finally arrived in the city, and they will get their revenge.

“garbled electronic noises”
:star:
Role: support
Position: midline
Trials Team: yellow

Basic Attack: golden Freddy will sit still, applying a constant scare to the opponents

Entrance: golden Freddy will flicker into existence

Victory: the spirits inside golden Freddy will move on

Defeat: golden Freddy will flicker out of existence

Skills

White Skill: It’s me
:sparkles:
Passive: golden Freddy cannot attack, instead applying scare to all enemies

Active: a random enemy will begin to hallucinate, applying a stun to them for 4 seconds and doing X fantastic damage over time while stunned

This stun has a chance to fail against enemies above level X

Green Skill: eternal grudge
Golden Freddy will be invincible until his allies are all KO’D

Blue Skill: the one you should not have killed
:sparkles:
If golden Freddy is KO’D then he will revive with 50% HP and be able to perform basic attacks, he will also gain X skill power and Y basic damage, the permanent scare remains and his basic attacks do fantastic damage

Purple Skill: apparition
For 5.0 seconds after reviving, golden Freddy will be beserk and have 100% more movement speed

Red Skill: vengeance
Enemies scared by golden Freddy have their reality reduced by X and will always take fantastic damage, with certain exceptions (immunities), golden Freddy is also immune to scare

The reality reduction has a chance to fail against enemies over level X

  • X reality
  • X armour
  • 1.0 seconds to beserk after revival

Friendships:

Souls united

Golden Freddy and 22
Scares also affect normal damage

Disk Power

+X reality
Memories

Normal damage has a 20% extra chance to crit against enemies scared by golden Freddy
(20% per star)

Allies: Ursula, Dr facillier the horned king

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