Honest John & Gideon

Honest John & Gideon Concept

Stars at the beginning: :star2:
Role: Control
Position: Front
Team: Red

Entrance: Honest John and Gideon walks into the battlefield while spinning their canes
Victory: Honest John and Gideon softly laugh.
Defeat: Honest John takes away Gideon’s hammer and slams it on Gideon.

Quote: “If we play our cards right, we’ll be on easy street! Or my name isn’t Honest John!”

Basic attack: Honest John and Gideon hits the closest enemy with canes

White skill: Hammer Smash :fist:
Gideon pulls out a giant hammer and smashes it on the head of the nearest enemy, dealing X damage and stunning them for 12 seconds.

Green Skill: Pickpocket Steal :shield:
When an enemy reaches melee range, Gideon steals 3 buffs from them, enemies receive X damage and a stack of fatigue per each removed buff. This skill triggers once every 4 seconds.

Blue Skill: Persuasive Fox
During each wave, Honest John applies the “Most Wanted” status to the enemy who is dealing the most damage.

Honest John charms '‘Most Wanted’ enemy for 5 seconds when one of the following happens during combat
‘‘Most Wanted’’ enemy uses their White Skill
‘‘Most Wanted’’ enemy performs 5 basic attacks
‘‘Most Wanted’’ enemy heal or deal damage equal to or bigger to 20% target’s HP

The charm applied whenever one of the actions is completed by the ‘‘Most Wanted’’ enemy and doesn’t have limits on how many charms can be applied during the combat. The charm duration stacks when the already charmed enemy performs one of the actions again.
Duration of charm isn’t reduced by tenacity and can not be evaded or dodged.

The Charm has a chance to fail against enemies above level X.

Purple Skill: Dishonest Actions
‘‘Hammer Smash’’ and ‘‘Pickpocket Steal’’ now deal 100% more damage to ‘‘Most Wanted’’ enemy.
Honest John & Gideon heals X HP whenever they damage the enemy with the ‘‘Most Wanted’’ status.

Red Skill: Swindling Around
When an enemy attempts to disable Honest John and Gideon they convince them to disable the ‘‘Most Wanted’’ enemy instead. This doesn’t require Charm on the enemy.

Enemies with an increased attack or movement speed lose 20% attack and movement speed for 10 seconds whenever they damage Honest John and Gideon, this can stack up to 3 times.

The slow has a chance to fail against enemies above level X.

Additional stat boosts:
+X damage to ‘‘Pickpocket Steal’’


Finnick - Fox Business

AOE '‘Pickpocket Steal’'

  • +X HP
  • +X BD
  • Enemies affected by ‘‘Pickpocket Steal’’ lose X Armor for the remainder of the wave
  • ‘‘Pickpocket Steal’’ now additionally affects enemies nearby to the target; splash 40 (+40 per star)

Dash - Road to Pleasure Island

’‘Hammer Smash’’ becomes an AOE skill

  • +X SP
  • +X Armor
  • Enemies affected by ‘‘Hammer Smash’’ lose X Basic Damage for the remainder of the wave
  • ‘‘Hammer Smash’’ now deal 20% of the damage to nearby enemies and stunning them for 2 seconds (+20% and +2s per star)

Battle Badge

Requires to charge: Stun is applied to 2 enemies

Stat Buff: +X HP
Lineup Based Buff: +X SP per Control ally
Effect Buff: +60 Normal Crit


How can an enemy get most wanted as the beginning of a wave? Unless they damage right at the start, and not all teams will have that
Other than that, good concept, if not OP :thinking:

1 Like

Yeah, it would be better said as: “Honest John now tracks the Most Wanted enemy.”


Changed wording.

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