If You Must Blink, Do it Now | Concept

This is my entry for @Scarlet_Captain’s unlikely concept contest.
Hope you enjoy the concept and feedbacks are appreciated.


Kubo

Kubo_kubo_and_the_two_strings

Source: Kubo and the Two Strings


Kubo uses his magic with his shamisen to support his allies and fights enemies.

“Pay attention to everything you see and hear, no matter how unusual it may seem, if you fidget, if you walk away, if you forget any part of what i tell you, even for an instant! Then our hero will surely perish”

Stats:

Stars: :star:
Role: Control
Position: Back
Team: Red

Animations:

Entrance: Kubo flies to his position with wings made out of flags. When he touches the ground the flags falls down.

Basic Attack: Kubo plays a tune on his shamisen, creating an origami bird which swoops down on an enemy.

Victory: Kubo creates an origami bird which flies around him, then he smiles.

Defeat: Kubo drops his shamisen as he kneels down on both knees.

Skills:

White Skill: Battling Instrument
(Fantastic Damage)
Kubo strums his shamisen, summoning spirits which charges to the enemy line, dealing X damage and extending their current debuffs by 12 seconds. If they don’t have any debuffs, they gain a stack of Fatigue instead.

This skill deals 20% more damage for each ally KO’d.

Green Skill: Paper Shifting
(Fantastic Damage)
Kubo creates a flock of origami birds that charges through enemies, dealing X damage and slowing their attack speed by 60% for 10 seconds.

Blue Skill: The Two Strings
When an ally reaches 50% of their max HP, Kubo applies Reflect to that ally that lasts for 10 seconds. When the Reflect expires, the last enemy which tries to damage that ally is stunned for 9 seconds.

Kubo can only do this skill once for every 11 seconds.

Purple Skill: The Least of It
“Battling Instrument” also applies the debuffs allies currently have to random enemies equal to the duration of the debuffs.

This is less effective against enemies above level Z.

Red Skill: An Epic Journey
Kubo gains X skill power everytime an ally is KO’d, Kubo can carry 70% of this skill power wave to wave.

When Kubo is about to be KO’d, the cooldown to “The Two Strings” is reduced to 0 seconds and applies Reflect to the ally with the least HP, instead Kubo and the remaining allies becomes invincible equal to the duration of the Reflect.

ADDITIONAL STATS:
+Z skill power
+Z reality
+Z damage to “Paper Shifting”

Friendships:

  • Kubo/The Manticore

Allies: Animal, Barley Lightfoot, Jim Hawkins
Campaign: Stories to Tell
Disk: Tales of Woe (Th)
Convert Buffs Into Fatigue
+X basic damage
+X armor
When enemies has received 7 (-1 per star) buffs and attempts to gain another buff, they receives a stack of Fatigue.


  • Kubo/Miguel

Allies: Kermit the Frog, Hades, Simba and Nala
Campaign: Day of the Dead
Disk: Tragic Melodies (Mi)
“Battling Instrument” Heals Allies
+X max HP to allies
“Battling Instrument” also heals all allies by X HP.
When an ally is healed, they also gain 50 (+10 per star) energy.

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