This feedback is regarding arena and coliseum in general in challenger league, not so much about the exploit during this season. Part of the fun in this game is showing the creativity in designing new teams. If everyone is using the same team for defense, which is Hades, Ian, Joy, hatter, and meg or a derivation of that team, there’s no creativity involved and it kind of kills the fun. One thing I think that can be done to improve arena and coliseum would be to remove the quick win points. That would help eliminate the need to use stall lineups. The second improvement would be to include points or rewards for defensive wins. Doesn’t necessarily need to be like the leagues below challenger. Maybe winning points just like on offense. However, we would need to know the attacker’s lineup and our defensive lineup. This change would help encourage different defensive lineups and bring back the creativity.
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It probably wouldn’t matter. Once someone figures out a team that prevents bonus points it would spread like wild fire. Defense points sounds good though. A coli improvement to me would be getting credit for wins even if you don’t win all 3 matches.
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Just one problem with that. You can have teams that would ‘push’ their champions by giving them free wins. So it should be in mind that kind of possibility…
Off duties heroes for attack AND for defensive lines are another way to give some changes.
Because yeah those dumb defensive lines are killing the fun
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