Invasion June 29th - July 4th
I’d like to begin a weekly event where we compete to see who can score the most points in Invasion from across the servers. New players, don’t be intimidated! I’ll also be including tips for rookies, and the competition will use a division system so that you still have a fighting chance for the top.
Bronze Division : White-Purple+4
Silver Division : Orange+0-Orange+8
Gold Division : Red+0 and above
Platinum Division : All players VIP7+ who bought 3 or more deals during the Invasion period
At the end of the week, everyone posts which division they’re in and a screenshot of their personal score. When the next Invasion Competition is posted, the winner of each division and a leaderboard will both be added.
In the meantime, I’d like to help the less experienced players here by spotlighting a useful hero each week. To kick this off, I’ll cover an essential: Stitch!
Pros:
- Extremely fast energy gain
- Long single-target Study
- Self-sufficient in Breaker Quest
- (With Maui disk) Powerful slow cripples Mama Bot, preventing her from summoning creeps and removing the need for durable frontliners/healing, freeing room for strong damage heroes
Cons:
- Negligible damage without buffs
- Maui disk must have all 5 stars to work at full potential, although it is still useful at lower levels
Personally: I use Stitch (Ma) every Invasion, regardless of what color week it is. He has virtually no downsides, building him is a must if you want a high score in Invasion every week. Once you have his disk maxed, it’s important to keep in mind that Mama Bot is still able to fire a laser and spawn a brute before he uses his green. It’s easy to stall out the brute by activating another hero’s active skill, but on high level bosses an invincibility ward may be necessary to save your frontliner from the laser.
Allies: Animal is a good pair with Stitch, he provides both a speed buff for faster slobbering and a Basic Damage buff to power his active skill up enough to do decent damage. Most Normal Damagers will also work well with Stitch, as the study from his slobber guarantees x2 damage with every Normal attack.
TIP!: When a hero uses their active ability, or “white”, all allies and enemies are briefly stopped. However, the timer is not! It may be more efficient to use them two or three at a time during boss fights to squeeze the most you can out of those precious sixty seconds.
Credit to @LilRubyKinz for the main concept and division system