Title says it all but. I dont use the forums, I look at them occasionally but not always. Im literally making my first post ever because this is a huge problem.
As a player on server 16, Invasion went from being one of my favourite game modes, that felt rewarding and fun with a decent and reasonable difficulty curve, to a mode that I literally can’t even play anymore because every enemy is orange or higher (which means their power level is above mine no matter what, our server only JUST unlocked orange level) So the power scaling just went right out the window completely. Every enemy is at bare minimum level 80 or more with at least 8k+ power.
This isnt a case of me needing stronger heroes either or getting “better at the game” or anything like that, Im keeping up as best I can around level 77 and I’ve played for months, the previous invasion mode difficulty was hard but still reasonable. This current change makes it impossible for any player to reasonably play the mode at the level its unlocked at (60.) Why was this done except to alienate players from what is ostensibly one of the most fun modes in the game?
This was a really bad step in a really wrong direction. The game did not need to get harder in this way when the mode was perfectly balanced beforehand (and still was challenging as it was!)
Edit For context. A level 76 Merida (purple 4) at 5 stars with invasion boosts shouldn’t be completely unable to harm a level 80 Captain Jack (orange 0) at 3 stars.