The Hela concept is coming, I didn’t forget!
Jack Sparrow was the first character to implement melee attacks and dodging, so it’s sad to see his moveset be so lackluster. I am here to fix this.
(Stat improvements based on level 225 R16, with badges)
Basic Improvements:
Basic Damage: +300% (Now 629156)
Skill Power: +300% (Now 1064360
Max HP: +250% (Now 13722971)
Armour: +450% (Now 1516240)
Reality: +350% (Now 1391512)
Armour Negation: +281 (Now 310)
HP Regen: +400% (Now 1063330)
Energy Regen: +108 (Now 520)
Tenacity: +20 (Now 20)
Evasion: +308 (Now 720)
Normal Crit: +215 (Now 400)
Improved Healing: +15% (Now 70%)
Skill Improvements
Avast! (White Skill)
Jack calls the Black Pearl to fire its cannons at enemies. The Pearl shoots 12 cannonballs doing X + 210% damage each and reducing each enemies armor equal to 10% of their Max HP
Reducing Armour with this skill can stack up to three times.
Acting Dodgy (Green Skill)
Jack dodges a melee attack and counter attacks dealing X + 250% damage and stunning his attacker for 6 seconds. Jack can only dodge a melee attack once every 6 seconds.
When Jack dodges an attack with this skill, his Evasion is increased by 10.
Pirate Code (Blue Skill)
When Jack’s first ally is KO’d, Jack salutes his fallen comrade, gaining X + 180% basic damage, increasing his attack and movement speed by 75%, and lowering the cooldown for “Acting Dodgy” to 4 seconds for the remainder of the wave. This can only be triggered once per wave.
Hearty Crew (Purple Skill)
Jack Sparrow grants his allies X + 150% basic damage. When an enemy is stunned, they lose X Armour for the duration of the stun.
When Jack Sparrow is debuffed, the remaining cooldown of “Acting Dodgy” is reduced to 0.
Reducing the cooldown has a chance to fail against enemies above level X
Savvy (Red Skill)
When Jack is disabled, he gains a shield that has X Max HP
This shield protects Jack from debuffs.
Jack can only gain a shield once every 10 seconds.
“Avast!” Fires 6 more cannonballs every time it’s used.
Being immune to debuffs has a chance to fail against enemies above level X.
Friendships stay the same.
Too strong? Not strong enough? Please give feedback!