White: Uses Wand to heal allies.
Green: Creates a thunderstorm which deals more damage as skill is upgraded.
Blue: Uses Wand to charm someone for 5 seconds. After charm is over, dealt 200 damage.
Purple: Transforms into Red Genie and does 1000 damage to enemies.
Active: Makes a Ball, ball deals 100 damage
Wh- what is this? It isn’t even a complete concept. Review list:
Quote: 0/10
None
Basic Attack: 0/10
None
White Skill/Active: 0/10
Dude it is called a damn staff. A wand is way smaller. And White Skills are the actives. The “active” is terrible and super underpowered. 100 damage is too low. That is nothing!
Green: 0/10
When does Jafar make a thunderstorm?
Blue: 0/10
Jafar is too ugly to be a charmer so why? And you basically said when Jafar finishes charming an enemy he loses 200 HP. Again too little and bad
Purple: 0/10
Purple skills are passives or one-time animations so no. It is also underpowered because again 1,000 HP is a small amount
Overall Score: 0/10
Clearly you do not know how to make concepts and if you want to make a concept I recommend looking at others concepts (like mine, @NCTzen_Haechan’s, @Kinokan’s, @Card_Brigade’s, @Champion_David’s, etc.) to improve how you make your concepts
Woah calm down to rude this is his first time making a concept my first time my Concepts weren’t that good either!
That explains why I make so many concepts and they still gain likes
Wasn’t your first concept a Donald Duck concept? It was a good concept. I liked it (literally too)
Seriously Stan, you’re insulting them and being a bully.
Two things:
- I didn’t call it straight up trash I only said that it was terrible… unlike somebody I remember
- How’d you lose your “Regular” status? Just surprised and curious (I think it was flags)
1: I had apologized, deleted the post, and admitted I was being a jerk. You did the exact same thing I did, but never apologized and continued to be rude.
2: No idea whatsoever. It just happened out of the blue.
For a beginner yeah I think it’s alright but some of my newer concepts like My Mulan Concept and Winnie The Pooh Concept feel less basic and a little more complex… this concept aswell feels rushed and basic but probably if he reads some of mine or @Kinokan or @Champion_David and @NCTzen_Haechan concepts I hope he can get better and also @NintendoBoi Welcome To the forums!
Seriously there’s no need to be rude. My first few concepts weren’t great either but I’ve gotten better and many people like them. Some people can be a bit more kindness and humble around here…
Ok @NintendoBoi, here’s your concept written in the format everyone’s concepts use, with question marks with missing info:
Jafar
? star ?line ?
“?”
Basic Attack: Jafar uses his wand to heal his allies.
White: Jafar makes a ball which deals X damage.
Green: Jafar creates a thunderstorm which deals X damage
Blue: Jafar uses his wand to charm an enemy for 5 seconds. When the charm expires, it deals X damage.
Purple: Jafar transforms into the red genie, which does X damage to all enemies.
You forgot to list who Jafar targets when he uses his skills. Charms especially usually have a specific target, like the nearest enemy or the one with the most skill power.
Another note is that purple skills are a passive effect, like gaining a stat under certain conditions.
The skills are also lacking, with 3/4 being just pure damage. Also, I don’t think Jafar should heal with his white. It doesn’t really fit his character
If I was to polish it up a little, here’s what I’d do:
Jafar
3 Star Backline Damage
“I’m too lazy to look up a quote”
Basic Attack: Jafar casts a fireball at the enemy
White: Bouncy Ball
Jafar makes a ball which deals X damage to each enemy, doing more damage with each successive hit.
Green: Lightning Bolt
Jafar creates a thunderstorm over the nearest enemy which deals X damage and slows their movement speed by 20% every 3 seconds. Thunderstorms can stack up to 3 times, reducing the cooldown by 1 second with each additional cloud.
Blue: How Enchanting
Jafar uses his wand to charm the nearest enemy for 6 seconds. When the charm expires, it deals X damage.
Purple: Super Sorceror
Jafar gains a stacking X skill power whenever he deals damage. If he goes without dealing damage for 5 seconds, the additional skill power is reset.
(Friendships are usually appreciated for heroes, here’s a few bad ones to give you some ideas )
Jafar/Woody
Serpent in my Sultan
Jafar gains X skill power whenever he is damaged
10% times S of gained skill power is also given to a random ally
Jafar/Finnick
Pyramid Scheme
Jafar gains X basic damage
“How Enchanting” lasts an additional S seconds
“How Enchanting” damages all enemies
Anyways, it was alright for your first ever concept. Good job