Jafar Wish List Heroes

White: Uses Wand to heal allies.
Green: Creates a thunderstorm which deals more damage as skill is upgraded.
Blue: Uses Wand to charm someone for 5 seconds. After charm is over, dealt 200 damage.
Purple: Transforms into Red Genie and does 1000 damage to enemies.
Active: Makes a Ball, ball deals 100 damage

2 Likes

Wh- what is this? It isn’t even a complete concept. Review list:


Quote: 0/10
None

Basic Attack: 0/10
None

White Skill/Active: 0/10
Dude it is called a damn staff. A wand is way smaller. And White Skills are the actives. The “active” is terrible and super underpowered. 100 damage is too low. That is nothing!

Green: 0/10
When does Jafar make a thunderstorm?

Blue: 0/10
Jafar is too ugly to be a charmer so why? And you basically said when Jafar finishes charming an enemy he loses 200 HP. Again too little and bad

Purple: 0/10
Purple skills are passives or one-time animations so no. It is also underpowered because again 1,000 HP is a small amount


Overall Score: 0/10


Clearly you do not know how to make concepts and if you want to make a concept I recommend looking at others concepts (like mine, @NCTzen_Haechan’s, @Kinokan’s, @Card_Brigade’s, @Champion_David’s, etc.) to improve how you make your concepts

Woah calm down to rude this is his first time making a concept my first time my Concepts weren’t that good either!:confused:

2 Likes

That explains why I make so many concepts and they still gain likes

Wasn’t your first concept a Donald Duck concept? It was a good concept. I liked it (literally too)

1 Like

Seriously Stan, you’re insulting them and being a bully.

3 Likes

Two things:


  • I didn’t call it straight up trash I only said that it was terrible… unlike somebody I remember
  • How’d you lose your “Regular” status? Just surprised and curious (I think it was flags)

1: I had apologized, deleted the post, and admitted I was being a jerk. You did the exact same thing I did, but never apologized and continued to be rude.
2: No idea whatsoever. It just happened out of the blue.

For a beginner yeah I think it’s alright but some of my newer concepts like My Mulan Concept and Winnie The Pooh Concept feel less basic and a little more complex… this concept aswell feels rushed and basic but probably if he reads some of mine or @Kinokan or @Champion_David and @NCTzen_Haechan concepts I hope he can get better and also @NintendoBoi Welcome To the forums! :grin:

How could I forget @Champion_David… now I feel bad for not recommending him

And also great concept for a beginner @NintendoBoi

Seriously there’s no need to be rude. My first few concepts weren’t great either but I’ve gotten better and many people like them. Some people can be a bit more kindness and humble around here…

1 Like

Ok @NintendoBoi, here’s your concept written in the format everyone’s concepts use, with question marks with missing info:


Jafar
? star ?line ?
“?”
Basic Attack: Jafar uses his wand to heal his allies.
White: Jafar makes a ball which deals X damage.
Green: Jafar creates a thunderstorm which deals X damage
Blue: Jafar uses his wand to charm an enemy for 5 seconds. When the charm expires, it deals X damage.
Purple: Jafar transforms into the red genie, which does X damage to all enemies.


You forgot to list who Jafar targets when he uses his skills. Charms especially usually have a specific target, like the nearest enemy or the one with the most skill power.

Another note is that purple skills are a passive effect, like gaining a stat under certain conditions.

The skills are also lacking, with 3/4 being just pure damage. Also, I don’t think Jafar should heal with his white. It doesn’t really fit his character :confused:


If I was to polish it up a little, here’s what I’d do:

Jafar
3 Star Backline Damage
“I’m too lazy to look up a quote”
Basic Attack: Jafar casts a fireball at the enemy
White: Bouncy Ball
Jafar makes a ball which deals X damage to each enemy, doing more damage with each successive hit.
Green: Lightning Bolt
Jafar creates a thunderstorm over the nearest enemy which deals X damage and slows their movement speed by 20% every 3 seconds. Thunderstorms can stack up to 3 times, reducing the cooldown by 1 second with each additional cloud.
Blue: How Enchanting
Jafar uses his wand to charm the nearest enemy for 6 seconds. When the charm expires, it deals X damage.
Purple: Super Sorceror
Jafar gains a stacking X skill power whenever he deals damage. If he goes without dealing damage for 5 seconds, the additional skill power is reset.

(Friendships are usually appreciated for heroes, here’s a few bad ones to give you some ideas :wink:)

Jafar/Woody
Serpent in my Sultan
Jafar gains X skill power whenever he is damaged
10% times S of gained skill power is also given to a random ally

Jafar/Finnick
Pyramid Scheme
Jafar gains X basic damage
“How Enchanting” lasts an additional S seconds
“How Enchanting” damages all enemies


Anyways, it was alright for your first ever concept. Good job :slight_smile:

4 Likes
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