Always let your conscience be your guide and trust Jiminy Cricket when he helps his allies and does what’s right.
“Cricket’s the name…Jiminy Cricket!”
Trial Team: Yellow
Basic Attack: See Passive
Entrance: Hops in
Victory: Shows the player his golden badge
Defeat: Looks mad and shakes his umbrella at enemies
White Skill: Wish Upon A Star
Passive: Instead of having a Basic Attack, Jiminy blows into his umbrella like a flute. This heals a random ally for X HP.
Active: A bright star appears and applies one of these effects to the front-most ally depending on their health:
More than 75% Max HP: Heals that ally for X HP
50%-74% Max HP: Heals that ally for X HP and give them a random stat boost
Less than 50% Max HP: Gives them a random stat boost and gives them invincibility for 6 seconds
Green Skill: Give A Little Whistle
At the start of each wave, Jiminy Cricket floats down from his umbrella while whistling. This gives all allies a random stat boost and heals them for X HP over 7 seconds.
The heal is less effective against allies above level X.
Blue Skill: Trusty Umbrella
Jiminy throws his umbrella like a javelin at a random enemy, dealing X Damage an stealing a random buff from that enemy and giving it to Jiminy Cricket.
The buff steal can fail against enemies above level X.
Purple Skill: Right From Wrong
Jiminy Cricket is immune to disables. If an ally would be charmed, they resist it and instead heal for X HP.
This can fail against allies above level X.
Red Skill: Guiding Conscience
Whenever an ally is healed from any source, they gain either X Armor, X Skill Power, or X Reality for the rest of the wave. Whenever an enemy is disabled, the ally who disabled them gains X Skill Power.
+Y Max HP
+Z Damage from Trusty Umbrella
Jiminy Cricket and Beast
- +X Conservation
- Improved healing by 15% when Jiminy Cricket is below 50% Max HP
(Plus 10% per star)
Allies: Dash, Ursula, Peter Pan
Jiminy Cricket and Simba & Nala
- +X Skill Power
- Jiminy Cricket heals himself for 10% of what he heals his allies for
(Plus 10% per star)
Allies: Alice, Jack Skellington, Powerline