Jo
Jo uses their sarcasm as a defense mechanism to block out all those who do them wrong. Don’t cross Jo or you’ll face their wrath of passion.
“I need to know that I would be loved, even when I am my true self.”
Role: Damage
Position: Frontline
Trials Team: Blue
Basic Attack: Runs at/into an enemy
Entrance: Rolls in on a desk before jumping down onto the ground
Victory: Puts one hand in her pocket while the other gives a peace sign
Defeat: Screams in anger as the lighting around them goes red
Skills
White Skill: You Oughta Know
Normal Damage
Passive: Jo negates X damage from each attack against them and stores it up to a maximum of X damage.
Active: Jo screams at the enemy team out of anger dealing X damage plus all of the stored damage. If Jo has at least X damage stored then they also silence all enemies for 4 seconds.
Green Skill: Defense Mechanism
Once every 5 seconds Jo turns an attack against them into a joke negating and storing all damage dealt. Additionally, Jo gains X Max HP and armour equal to 50% of the damage negated.
Blue Skill: Hand in my Pocket
Fantastic Damage
Jo places one hand in their pocket and the other one does one of the following actions:
- Giving a high five: Jo heals their weakest ally and herself for X HP and grants the ally invincibility for 5 seconds
- Giving a peace sign: Jo holds up a peace sign to the enemy team dealing X damage to all enemies and reducing their reality by X for 12 seconds
- Playing the piano: Jo heals their whole team for X HP over 3 seconds
Purple Skill: Shouldn’t Be Here
True Damage
Jo’s basic attacks have a 60% chance to knock enemies to the back of the battlefield and deal an additional X true damage to enemies hit by the enemy being knocked back.
Red Skill: My True Self
For every 20% of Jo’s Max HP dealt by enemies in a single attack against them, Jo heals for 30% of their Max HP.
The amount of HP healed is reduced when being damaged by enemies above level X.
+X Damage dealt by You Oughta Know
+X Max HP
+X Armour
Friendships
You Scream
Jo and Anger
Longer silences
Disk Power
- The damage required to silence from
You Oughta Know
is reduced by X - +X Skill Power
Memories
- Jo’s basic attacks have a 10% chance to silence the enemy for 2 seconds
(+10% per star) - Silences applied by Jo or allies last an additional 3 seconds
(+1 second per star)
Allies: Fear, Anna, Shego
More Than You Can Chew
Jo and Simba & Nala
Basic steal energy
Disk Power
- +X Damage dealt by
You Oughta Know
- +X Max Damage stored from
You Oughta Know
- +X Armour
Memories
- Jo’s basic attacks steal 50 energy from the enemy
(+50 per star)
Allies: Stitch, Shank, Gadget