Junior Fliers

Pip and Freddy

Pip-Profile

Freddy-profile

Source: T.O.T.S

Role: Control

Position: Middle

“Anything is possible if we do it together.”

How does Pip and Freddy gain the upper hand on their enemy? Two words: Baby Power!

Entrance: See Flamin-Go

Victory: Freddy takes out a kitten and hugs it.

Defeat: The baby crate fall off of Freddy’s back spilling out a puppy

Basic attack: Pip throws a rattle, a bottle, or a baby ball at enemies

White Skill: For Lion Out Loud: Linus the lion pop out of crate and gives enemies a big loud roar and silences them.

Green Skill: Flamin-Go: Pip and Freddy fly into battle plowing into enemies

Blue Skill: Adorable Spell: Pip bring out Precious the Panda who blows kiss at an enemy, charming it.

Purple Skill: Super Flyer: Flamin-Go adds skill power increase buff

Friends

Jack-Jack

Campaign: Bringing This Baby Home: Pip and Freddy tries to bring Jack-Jack home

Disk: Cute and Cuddly: Adorable Spell effect more than one enemy

Sulley and Boo

Campaign: Sulley, Pip, and Freddy team up to defend T.O.T.S daycare and all the babies inside from the creeps.

Disk: Let the Scary Out: For Lion Out Loud adds a scare debuff

#1: You are missing a red skill.
#2: I don’t understand what “silences” means.
#3: So, the entrance is called See Flaming-go, but if you don’t watch the show, you wouldn’t understand what the entrance looks like.
#4: Both of the friend campaigns involve the T.O.T.S. defending toddlers, even though they are human, and again, both the friend campaigns are close to being the same thing.

Things I Like:
#1: I wouldn’t have ever thought of doing this as an idea, it’s a smart idea.
#2: The victory and defeat poses are very easy to relate to.
#3: Basic attack includes an action from the show.

1 Like

“Silence” is an effect in the game where enemies can’t activate their skills.

oh ok thanks for clerifying.

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