@Polaris Have you guys actually done the math on the cost to max every character? I have and continue to watch it before every anticipated patch. The numbers were daunting prior to this change. If you wanted to slow it down you could have just implemented the change for level 100+. Now anyone who was behind the level cap will have an even harder time catching up. I can see why so many are outraged.
I was one of the people with hoarded gold. I did so by managing which heroes to bring up, but with each patch there is always heroâs who require to be brought up to contend with new metas and teams.
Itâs all well and good that you said this isnât greed based, but it sure seems like it. The progression for badges was already a slow grind, now skills and levels are going to be as well. You are making the game just an act of sheer grinding or money spend. Itâs not fun, which Iâm sure if you guys played the game youâd understand. I can tell you guys barely play since a meaningful Quorra nerf came 2 months later than it should have.