I think Kronk could use some buffs, here’s what I think…
Max HP increased by 10%
Basic Damage increased by 30%
Skill Power increased by 60%
With this skill it’s pretty ok but what I think should happen is…
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Angel: All allies also regenerate health over their invincibility duration.
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Devil: All allies attack speed is increased by 60%.
This skill in over-powered BUT what I think for a buff on this skill is…
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Angel: If Kronk heals an ally with less than 50% HP he also makes them invincible for 4 seconds
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Devil: Kronk stuns the enemy he hit with his plate for 7 seconds
Not really good… I think this idea will make it better!
- The enemie that falls through the trap door also takes damage until they arrive back in battle
This skill could use a little boost, here’s what I say…
- After Kronk revives he becomes invincible for 5 seconds
This skill seems fine, but for some mods here’s what’s on my mind
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Angel: Every 4 basic attacks Kronk gives his team a sheild that lasts for 8 seconds
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Devil: Kronk also gives 110 energy to allies when he does a basic attack
And that’s all! Agree or Disagree? Choice is YOURS