I’m fired up!
Always ready for a rescue, Marshall tumbles his way in to support his allies. Even if he crashes by accident.
Role: Support
Position: Back
Stars:
Trial Team: Red
Entrance: Marshall walks into the battlefield and trips but gets back up.
Victory: Marshall barks for joy
Defeat: Marshall attempts to get in front of enemies but slips and tumbles flat down
Basic attack: Marshall barks at the enemy
Skills
White Skill: Water Cannon
Fantastic Damage
Marshall activates his water cannon and sprays the closest enemy dealing X damage and pushing them to the back. Each enemy that the initial target passes through are dealt X damage and have their attack and movement speed reduced by 45% for 9 seconds. Marshall also removes all Reflect buffs from enemies he damages.
Reflect removal has a chance to fail against enemies above level X.
Green Skill: EMT Marshall
Marshall gets out his EMT kit and heals the ally missing the most hp, healing them for X hp, cleansing them, and making them Invincible for 7 seconds.
Marshall can heal himself if he’s missing the most hp on his team.
Invincibility has a chance to fail on allies above level X.
Blue Skill: Mighty Powers
Fantastic Damage
Marshall activates his mighty powers and heats the ground. The heat passes through the enemy team dealing X damage as well as X damage over 7 seconds to all enemies. Marshall and his allies also gain X basic damage after he uses this skill for 16 seconds.
Purple Skill: Fired Up
Marshall and his allies are immune to all slows and knockback for the first 15 seconds of each wave. Each time Marshall blocks a slow or a knockback, he heals them for X hp.
Red Skill Ruff Ruff Rescue
Marshall and his allies are immune to all Hexes for the first 10 seconds of each wave.
Each time Marshall or an ally recovers from a disable or if he removes disables with “EMT Marshall”, Marshall grants them 75% attack speed for the rest of the wave. This attack speed can stack up to 4 times.
Disables include Stun, Freeze, Blind, Silence, and Charm.
Hex immunity has a chance to fail against enemies above level X.
Additional stat boosts
- +Z max hp
- +Z skill power
- +Z hp healed by “EMT Marshall”
Friendships
Marshall - Kim Possible
Pawfect Help
Invincibility if KO’d
-
basic damage to Marshall and allies
-
Support heroes gain X skill power
Once per wave, when an ally or Marshall reaches 0 hp, they are instead Invincible for 3 seconds and heal for 75% of their max hp with each basic attack. This can activate once per ally per wave.
- +3 seconds per star
Marshall - Elastigirl
Pawsome Powers
Enemy True Damage deals less damage
-
max hp
-
Damage Role enemies lose X skill power
-
Red Team enemies lose X basic damage
Marshall and his allies take 17% less damage from True Damage.
- +17% less damage per star
Enjoy!