Marshall (PAW Patrol) unlikley concept


I’m fired up!

Always ready for a rescue, Marshall tumbles his way in to support his allies. Even if he crashes by accident.

Role: Support

Position: Back

Stars: :star2: :star2:

Trial Team: Red

Entrance: Marshall walks into the battlefield and trips but gets back up.

Victory: Marshall barks for joy

Defeat: Marshall attempts to get in front of enemies but slips and tumbles flat down

Basic attack: Marshall barks at the enemy

Skills

White Skill: Water Cannon
:sparkles: Fantastic Damage

Marshall activates his water cannon and sprays the closest enemy dealing X damage and pushing them to the back. Each enemy that the initial target passes through are dealt X damage and have their attack and movement speed reduced by 45% for 9 seconds. Marshall also removes all Reflect buffs from enemies he damages.

Reflect removal has a chance to fail against enemies above level X.

Green Skill: EMT Marshall

Marshall gets out his EMT kit and heals the ally missing the most hp, healing them for X hp, cleansing them, and making them Invincible for 7 seconds.

Marshall can heal himself if he’s missing the most hp on his team.

Invincibility has a chance to fail on allies above level X.

Blue Skill: Mighty Powers
:sparkles: Fantastic Damage

Marshall activates his mighty powers and heats the ground. The heat passes through the enemy team dealing X damage as well as X damage over 7 seconds to all enemies. Marshall and his allies also gain X basic damage after he uses this skill for 16 seconds.

Purple Skill: Fired Up

Marshall and his allies are immune to all slows and knockback for the first 15 seconds of each wave. Each time Marshall blocks a slow or a knockback, he heals them for X hp.

Red Skill Ruff Ruff Rescue

Marshall and his allies are immune to all Hexes for the first 10 seconds of each wave.

Each time Marshall or an ally recovers from a disable or if he removes disables with “EMT Marshall”, Marshall grants them 75% attack speed for the rest of the wave. This attack speed can stack up to 4 times.

Disables include Stun, Freeze, Blind, Silence, and Charm.

Hex immunity has a chance to fail against enemies above level X.

Additional stat boosts

  • +Z max hp
  • +Z skill power
  • +Z hp healed by “EMT Marshall”

Friendships

Kim_Possible
Marshall - Kim Possible
Pawfect Help
Invincibility if KO’d

  • basic damage to Marshall and allies

  • Support heroes gain X skill power

Once per wave, when an ally or Marshall reaches 0 hp, they are instead Invincible for 3 seconds and heal for 75% of their max hp with each basic attack. This can activate once per ally per wave.

  • +3 seconds per star


Marshall - Elastigirl
Pawsome Powers
Enemy True Damage deals less damage

  • max hp

  • Damage Role enemies lose X skill power

  • Red Team enemies lose X basic damage

Marshall and his allies take 17% less damage from True Damage.

  • +17% less damage per star

Enjoy!

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Perfect just what we needed

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