You may never know what things someone will do when they’re in a bad mood and this menace will go to extreme lengths to exact revenge on anyone who bothers him even in the slightest way possible.
Role: tank
Row: back
Entrance: the boiler will already be on the battlefield and will yell at the enemy while shacking his fist/pipe at the enemy. (he isn’t able to move except for stretching out his pipes
Victory: the boiler will FINALLY calm down and return back to normal.
Defeat: the boiler will howl in pain only to begin hacking and coughing.
Basic attack: the boiler will spew flames at the enemy.
White skill: PERILOUS PIPES
the boiler will wrap his pipes around the enemy. He then shoots fire with his pipes to attack the enemy.
Green skill: BOILING MAD
The boiler will burp out a beam of fire at the strongest enemy. Afterwards the boiler will become berserk for a few seconds.
blue skill: STEAMING HOT
The boiler will crush the strongest enemy with his pipes and begin laughing at them. This will cause the enemy to be taunted and the boiler will be stronger.
Purple: MONSTER IN THE BOILER ROOM
“Perilous pipes” and “steaming hot” now deal more damage. “Perilous pipes” Also causes the boiler to go berserk
Red skill: IN A BAD MOOD
“Boiling mad” makes the boiler invincible for a few seconds. The basic attack deals more damage. “Perilous pipes” makes the boiler stronger.
Friend: The giant magnet
Campaign name: a machines nightmare
Story: the boiler and the magnet both set their eyes on becoming leaders of the city and have to confront other robots who think otherwise.
Allies: wall-e, eve, and bowler hat guy.
Friend: Mickey
Campaign name: the anger that boils within.
Story: Mickey tries to find out why the boiler is so angry and asks his friends for help.
Allies: goofy, Donald, and Minnie