Mufasa & Zazu Concept (#3)

Mufasa & Zazu

Description: Mufasa and Zazu work together to shield their allies and help paralyze the enemy line.

Quote:Everything you see exists together in a delicate balance. As king, you need to understand that balance and respect all the creatures, from the crawling ant to the leaping antelope".

Role: Tank
Position: Front
Team: Red


Basic Attack: Mufasa swipes with his paw.
(Damage Type: Normal)

Entrance: Mufasa jumps into the battlefield and Zazu lands on his shoulder.

Victory: Mufasa lets out a roar.

Defeat: Mufasa falls to the ground, with Zazu falling off his shoulder.


White Skill
Royal Pounce
Mufasa pounces into the enemy line and deals X damage as well as stunning all enemies for 6 seconds. The stun has a chance to fail against enemies tiger than level X.
(Damage Type: Fantastic)

Green Skill
Hornbill Helper
Once per wave, Zazu flies to the closest ally with the lowest HP and grants them a shield with X HP that lasts for 15 seconds. Additionally, the ally’s tenacity is increased by 70 and X reality.

Blue Skill
Circle of Life
When Mufasa reaches 0 HP, he gains a revive and becomes invincible for 10 seconds. His attack speed is also increased by 100%.

Purple Skill
Arranged Heart to Heart
Mufasa takes 150% less damage from silenced enemies. The damage reduction has a chance to fail on enemies above level X.

Red Skill
Everything the Light Touches
Circle of Life now adds 8 stacks of hardy to Mufasa. Mufasa also gives 3 stacks of hardy for all allies.

  • +X Skill Power
  • +X Max HP
  • +X Shield HP from Hornbill Helper


  • Scar
    Disk Name: “Brotherly Rivalry”
    Disk Effect: Increased shield HP from Hornbill Helper.

Other Effects:

  1. +Normal Damage
  2. +Fantastic Damage
  3. Shield lasts for 5 more seconds (Increases 1.5 seconds per star level)

Campaign: (Mufasa and Scar have a “friendly” sparring match at the park)
Allies: Cheshire Cat, Rafiki, John Silver

  • Captain Amelia
    Disk Name: Daily Morning Routine
    Disk Effect: More energy from knockbacks.

Other Effects:

  1. Royal Pounce deals X more damage to the enemies
  2. Mufasa gains 250 more energy from knockbacks. (Increases by 20 energy per star level)

Campaign: (Mufasa finds assistance from Captain Amelia in his daily morning patrol)
Allies: Simba & Nala, EVE, Rocketeer


This looks good, but please. Space out your concepts. Every 3 or more days is fine. It’s becoming spam.

This would make it weak.

So, after the duration he’s KO’d instantly? He needs a way to be healed.

Too OP… Please lower the percentage a bit.

That’s kind of too many stacks for Mufasa, maybe lower it a bit.

The shield already last 15 seconds + the effect is INCREASING the shield’s health not increasing the duration.

Where is it increased?

Maybe lower the energy a bit.

Tbh, this concept looks a bit rushed…


Yeah, not gonna lie, I was rushing a lot with this one, and it kinda shows in this one. I think I’ll wait a day or two until making another concept just so it doesn’t feel like spam. Thank you for this insight!


Take as much time as you need, I make one every weekend, that may work for you as well.

Most people release one a week. I would stick to that, so it is not spam and is not overwhelming.


First of all, you’re not the creator of this concept so why are you even asking this?


50%* :man_facepalming:

You got it! :+1:

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