Simba: A front-line tank hero
Enters: He leaps in and lands in the front.
Victory: He gives a proud roar.
Defeat: He sits down and his mane droops.
Basic attack: He slashes at the enemy.
White skill: He bites the 3 closest enemies, dealing X true damage.
Green skill: He sings hakuna matata, inspiring allies to fight with 50% more speed and X basic damage for 10 seconds.
Blue skill: He swings his paw extra hard, knocking back enemies and dealing X damage, healing himself for 100% of the damage done. Healing is reduced against enemies above level X.
Purple skill: Every time he uses his blue skill, his max hp permanently increase by X hp. This effect can stack infinitely.
I didnāt realize this to recently, but you shpuld avoid using lvl skills for blue and purple as they upgrade differently than white and green skill do
Many characters rely on lvl skills for blue and purple , but i tried to mostly avoid that
You could make her walk in with her hair up and when she gets to her position on the ābattle fieldā she letās her hair down and is ready to fight.
Itās not about hair, itās about hiding armor under a kimono.
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