I was thinking, since the Jungle Book came out not too long and the new Aladdin movie is coming out, we should have these 2 characters.
Mowgli, a mid-line damage hero
Enter: Mowgli swings in on a vine.
Victory: Mowgli leaps up and howls like a wolf.
Defeat: Mowgli climbs onto his vine, but it snaps.
Basic Attack: Mowgli throws rocks at the enemy.
White skill: Mowgli leaps onto Baloo’s back and they charge through all enemies, dealing X damage and having a chance to stun them.
Green skill: Mowgli whips his vine at the closest enemies, dealing X damage and knocking them back.
Blue skill: Mowgli eats some forest berries, gaining X hp and energy.
Purple Skill: Mowgli now gains 300% attack speed and x basic damage when he drops below 50% max hp.
Jafar, a back-line control hero.
Enters: Walks in with his head held high.
Victory: Turns into genie self and laughs.
Defeat: Grunts and kneels to the enemy.
Basic Attack: Iago spits crackers at enemies.
White skill: Jafar charms the 3 closest enemies with his staff for 5 seconds and has a chance to fail on enemies level X or higher.
Green skill: Iago flies to the farthest enemy and poops on them, dealing X damage and stunning them for 7 seconds, having a chance to fail on enemies level X or higher.
Blue skill: Jafar slams his staff onto the ground, creating vibrations that deal X fantastic damage to all enemies.
Purple skill: When an ally damages an enemy that Jafar has charmed or stunned, they gain X hp.
Edit: Rapunzel, a backline support hero.
Enters: Walks in holding her pan.
Victory: Tosses her pan and catches it.
Defeat: Gets tangled in her hair.
Basic attack: Whips the enemy with her long hair.
White skill: Throws out her hair to her aliies, healing them X hp and granting them X energy.
Green skill: She throws her pan at the enemy. It bounces four times, dealing X damage and stunning them, the stun has a chance to fail on enemies level X or higher.
Blue skill: Pascal sneaks into the enemies and steals 100 energy from each enemy and returns, dividing the energy evenly among all allies. The effect is reduced when used on enemies level X or higher.
Purple skill: She gains X skill power every time is an enemy receives a debuff.
Edit 2: Randall, a front-line damage hero
Enter: Randall crawls in invisible and becomes visible.
Victory: He grins and poses.
Defeat: He slumps to the ground.
Basic attack: He kicks enemies.
White skill: He turns invisible for 5 seconds and leaps into the enemies, dealing X damage and staying in melee range for ten seconds before returning to his allies.
Green skill: He shoves a cart of scream cansisters at the front enemies, dealing X damage and knocking them back.
Blue skill: He turns invisible for 5 seconds and crawls to the back of enemy lines, then turns visible scaring enemies. Scare has a chance to fail against enemies level X or higher.
Purple skill: He now turns invisible for 2 seconds for every third enemy he strikes. Effect is reduced when attacking enemies level X or higher.
Edit 3: Mulan, a front-line damage hero
Enters: Walk in wearing her father’s armor.
Victory: She raises her sword.
Defeat: She drops her sword and puts her face into her hands.
Basic attack: She slices enemies with her sword.
White skill: She pulls out a rocket and fires it into enemy lines, damaging all enemies for X hp and causes burn damage for 3 seconds dealing X damage per second.
Green skill: Mushu is released and walks to the enemy with the most energy. He scorches them, causing them to lose all their energy. Effect is reduced against enemies level X or higher.
Blue skill: She leaps onto her horse, which rears up and slams the closest enemies, dealing X damage and stunning them… Stun has a chance to fail against enemies level X or higher.
Purple skill: She snaps at her allies for not fighting hard enough, causing them to gain X basic damage and 35% attack speed for 10 seconds.
@Polaris: Please consider these concepts.