New Emerald FAQ!

Oh ok cool gotcha :+1:t6:

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How long is Emerald going to be stretched? Are we going to have another 3 years wait before anything of value gets added?

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Are we absolutely sure that there will be DHBM in late 2026 when right now 2024 and maybe early 2025 is planned? :thinking:

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Do you really think the game will really last that long? It’s already on a downward spiral and it seems like the game won’t even last to the end of the year

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Okay, let’s dissect this point by point.

Stats from Badges still matter a lot:
Yeah, and as more emerald ranks keep going that’ll become more and more true, but the problem is we lose too much for it to be worth it NOW.

For a lot of Heroes, Emerald is the best way to gain access to powerful Level Scaling Stats:
That is, at best, incorrect.
The best way to gain crit rate is through mods, which grant 50 crit rate when maxed. Therefore 4 guarantee super crits if there was ANY crit rate beforehand.
Evasion and Tenacity are best gained by allying with heroes who grant them with their disks, which can give over ONE THOUSAND.
Only one that DOESN’T have a way to get it outside of standard badges is Crit damage.

Long-term Maintenance:
Brought this up with the first point. We lose too much NOW for the “gain” of the subclasses to matter. Especially as most heroes don’t do as well at what they subclass into as they used to do naturally.

Ambition is a double edged sword:
And the side you point at the enemy is dull while the one facing you is sharper than ever. In the example you’ve given, the enemy would have to have subclassed that hero into something entirely different than what they were previously GOOD at. It’d be like me subclassing Dash into evasion and tenacity, I’m TECHNICALLY getting crit rate, damage, evasion and tenacity agaisnt Ys, but against other Emeralds I’m losing the aspects that a glass cannon like Dash NEEDS.

When all is said and done, the problem is simple. The subclasses do not offer a strong enough bonus to warrant the functional “back to zero” level state ambition creates.

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Now that I’ve said this out loud, the solution seems obvious. Rather than a full blown “back to zero” state, ambition should make the level dependent stats a reasonable amount by default.

Crit rate, for instance, could be 50%. Then, if a Tier 1 subclasses into a crit rate, it becomes 50+90 = 140%.

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30 yellow ranks… dang…!

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I mean I thought Red would be the end of it never mind 2 colors later.

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They said as they released more Emerald rank and lv, the crit stat we have on Yellow would be outdated

But it won’t be as fast they want

Like my Calhoun, at Y30, she has 745 normal crit, which means, in order for her crit to be useless, her enemies need to be above lv 545 :joy::joy::joy:

We are at lv 390…155 lv more, equally 31 months :joy::joy::joy: will this game last that long?

Not to mention, if I put crit mods onto her…:joy::joy::joy:

So no, for the time being, I dont have to worry about her being useless at Y30. Unless they decide to give us 155 lv at once :joy::joy::joy:

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If it’s that bad,then Y30 is fine for now until they fix emerald

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I’ve waited for few months to see how Emerald rank would do. But it’s just like another Yellow rank with megabits that I never paid attention to.

The game has no more fun. I just don’t know how to play or enjoy this game anymore. No more strategy required, it’s already broken.

The game is dead since Jake Long appeared, then Nega with unlimited reflect and else, Fear and Gogo instant kill, and now Pegasus green skill that does 400B damages in one shot, reflect, cleanse, remove buff, attack speed :grinning_face_with_smiling_eyes:
Talent Patch is fun and refreshing but it’s just too random.

I believe by the time more people will quit, including me :laughing:

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With the most liked and best release of this year…?

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The first of a trend where the new heroes are practically meta defining.
Jake, Abu, Nega, Pegasus, they’re all so powerful that they outclass almost every other hero. To a ridiculous degree, where it sometimes feels like we’re back to the Randall days where the only viable counter is to run the same hero but stronger.

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Emerald is simply a downgrade. Many heroes become much worse, and it would be nice if you, PB, would listen to players…

You keep trying to explain that heroes gain more secondary against non-Emerald heroes, but you clearly don’t see the heroes are put at a disadvantage against meta and the remainder of the game.
Bless you, PB, I am surely happy that my Emerald heroes have more advantage against Purple heroes…?? This whole Emerald has huge potential, but of course, it ended poorly, which is very sad :frowning:

Ambition is completely not needed.

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Thank you for the feedback, everyone! Constructive criticisms are crucial in helping us identify the areas we need to improve for Emerald to be a valuable part of the game. We have our Dev Q & A on Friday this week where we’ll be able to really dissect the feedback and come up with a game plan for moving forward.

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I see three ways of moving forward:

  1. Current way. Which is very bad.

  2. Ambition works as is (maybe with boosted tiers or deleted 3-5, or both), but the other stats have half the effectiveness if from Base Stats. (Example, if the Evasion stat is 501 aka 111 above the max, the Evasion % would be 55.5 = 390 + 1/2 x (501-390)

  3. Ambition is changed to 390 and heroes only gain subclasses stats via ambition. The rest is unaffected.

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Thats great an all that youre finally listening to our feedback and admitting there is something that makes doesn’t Emerald

The next question is:

How long before changes are implemented?
Because to be honest, I am not sure how many people are going to stick around using either broken Emerald heroes or outdated Y30 heroes for six months…

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My old Duke Caboom and Bo Peep wondering whay happened.

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Ok? But do you need to keep pointing it out just because a post hasn’t been closed?

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it didn’t until it was commented on 9 months after concluding…

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