New Game Mode Idea: The Tower

The Tower

The Tower

In this new game mode, players can fight against waves of creeps in 50 stages. The difficult levels gradually increase, starting slightly below the maximum server level all the way up to +2000 levels beyond!
Each stage has 3 waves as a regular campaign fight, each stage contains some rules which buffs the enemies, weaken your team, or send some heroes off duty.

To enter, the stage (fight) player needs one Tower Key image
Players receive 5 Tower Keys daily after completing 5 Daily Quests and from in-game deals.

Failed fights will still consume the Tower Key.

Each Tower lasts for a month and resets back on the 1st day of each month. Players have a month (and each month) to reach the top to claim as many rewards as they can.

Players can collect from completed tower stage new tokens - Tower Tokens image; these tokens can be used in the new Tower Shop.
Additionally, players can receive from Daily Quests new item - Tower Power image

Rewards and Tower Tokens image

After completing a stage in the tower player receive gold, Colossal XP Drinks, 10x Diamond Crates, and new Tower Tokens. Every 5th stage also contains a special bonus reward. All rewards scale with the stage number of the tower, the higher you get the better rewards you can get.

Gold Amount: (Stage Number x 50000 x 3)
Colossal XP Drinks: (Stage Number x 3)
10x Diamond Crates: (Stage Number x 1)
Tower Tokens: (Stage Number x 50)

Stage Number Special Reward
5 50x Skill Point Consumable, 3x City Watch Reset
10 1x Red SP Mod +11, 1x Blue SP Mod +11, 1x Yellow SP Mod +11
15 350x Attack Speed Upgrade Piece, 350x Green Skill Upgrade Piece, 250x Fantastic Crit Upgrade Piece
20 15x Port Reset, 15x Team Trials Reset, 30x Elite Campaign Chances Reset
25 2x Double Normal Campaign Drops, 25x Friendship Campaign Power-up
30 1000x Mission Speedup, 250x Free Friend Stamina, 200x Epic City Watch Key
35 200x Megabit Crate, 10x Guaranteed Cosmetic Crate, 100x Badge Booster Crate
40 1500x Hero Chips for the newest Diamond Crate Exclusive Hero, 20000x Skill Chips for the newest Diamond Crate Exclusive Hero (from 1st day of each month)
45 350x Blue Skill Upgrade Piece, 350x Purple Skill Upgrade Piece, 350x Fantastic Crit Upgrade Piece
50 50000x Stamina Consumable, 25000x Diamonds

Enemies

Enemies begin with 10 Ranks and 150 Levels below the maximum available on the server
Max Possible: Y21 and Level 340 —> Enemies in the beginning: Y11 and Level 190

Enemies then gradually increase in their levels and ranks, around Stage 20 they will be at the maximum Rank and Level as it’s possible on the server. From this point, enemies will increase only their level but by big jumps, around stage 30 enemy’s level will be 500 above, around 40 enemy’s level will be 1000 above, and in the final stage the enemy’s level will be 2000 above.

Players can face against all possible creeps, from Mages to Brutes, to corrupted versions of heroes, to even Mama Bots on the higher stages!

Enemies can receive stage/tower buffs including: more armor, more reality, increased all damage done, immunity to debuffs, healing, starting shields, applying a random debuff with basic attacks, removing buffs with basic attacks, increased base stats, and more. These are permanent and cannot be removed. (Similar to CW Wards)

Player (and their heroes) will receive the negative version of these buffs, making them weaker. Thus they will need something to get stronger… and it’s the Tower Power. Some stages also have some heroes off duty - each hero can be off duty only 3 times per the whole tower.

Tower Power image

After completing daily tasks, the player will receive Tower Power.

These can be used before starting the battle in the towers’ stages, the number of needed tower power depends on your progress, and higher stages will require more tower power.

Tower Power deactivates the debuffs or makes them shorter plus increases the core stats of heroes by a big % and finally increases their Hero Levels (and Skill Levels) but not to the same margin as the enemies.

After the player completed the whole tower, the Tower Power won’t appear anymore in the daily quests. Tower Power is removed from the items at the start of each month - it can’t be carried over.

Tower Shop

With the new currency, players can visit this new shop to spend on Hero Chips for the newest heroes!
They can also buy Stamina Consumable, Badge Booster Crates, Megabits for each role, and some other consumables.

After Prize Wall for a hero ends, this hero will start appearing in this shop, player can buy daily up to 100 Hero Chips for this hero. The shop will also include the other 3 newest heroes, all of them with the same maximum possible purchase limit per day.
Other items don’t have a daily limit.

Each shop refresh has 6 random items and additional 2 slots with guild perks.

500 Tokens = 25 Hero Chips
500 Tokens = 500 Stamina Consumable
500 Tokens = 10 Badge Booster Crate
500 Tokens = 10000 Megabits
500 Tokens = 25 Patch Essence
1000 Tokens = 500 Mission Speedup
2000 Tokens = 2000 Diamonds
5000 Tokens = 1M Disk Power
… … …

Guild Perks

Guild Perks to passively buff heroes within the tower and discounts and more slots to the Tower Shop.

Leaderboard

In the Tower menu all players can view the leaderboard for the best tower climbers.
It counts completed stages, if few players reached the top it will count points for speed and not using Tower Power.
Players in the leaderboard will be awarded with Diamonds and Tower Tokens at the end of each month.


@Nugget would be nice to send it further for the team to check this out…

9 Likes

I like the concept, but what about for non-max players? Or is this only for max players? Maybe it could unlock at level 250 and then have progressive rewards from there? Or just unlock at level 250 and have tier rewards like Invasion.

If the Tower only resets every month, then you could have people finishing it in a few days and then get no “Tower Power” daily quest rewards.

As an idea, maybe when heroes die, it takes them 24 (or 12) hours to revive. That way it could (possibly) take a month to finish the tower – or at least longer than a few hours like Invasion. With no revives and having to wait for your heroes to revive, it would allow the Tower Power daily quests to be something useful.

1 Like

The idea is for the tower to become endgame mode.

Added:

Added, and actually it was missing…

That does sound like a good game mode i like the idea:)

Meh… Current game is too much daily task… I won’t bother to add another daily task like this tower thing… Moreover it only gives a lot resources to whales and will widen the gap

2 Likes

Looks like the mortal kombat tower!

2 Likes

Wasn’t this mentioned ages ago? I believe or am I mistaken

1 Like

It is weird that I “revive” this old topic, but to be fair I think this mode could somewhat substitute Invasion we have today.

And it could be a monthly event but with some Daily Quests. Also Lightning R.O.B. could finally make an appearance there as well.

5 Likes

This and Mega Creeps, they were literally in the game already…

@Samm :slight_smile:

3 Likes
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