Oh... how I wish they were added to the game! Oliver & Dodger!

Oliver & Dodger


Stars at the beginning: :star: :star:
Role: Control
Position: Front
Team: Red

Entrance: Oliver and Dodger runs towards their position.
Victory: Dodger pulls out his sunglasses, and then both dance.
Defeat: Oliver becomes sad and sobs a bit, Dodger pats his head to cheer him up, Dodger looks a bit worried during this animation.

Quote: Dodger: ‘‘Hey, whoa, kid. You think you can handle the champ?’’ Oliver: ‘‘Sure.’’

Basic attack: Dodger hits enemies with his paw while Oliver scratches them with his claws.

White skill: Taxi! :fist:
Dodger calls in a taxi to arrive onto the battlefield, Taxi then drives through enemies, dealing X damage, decreasing attack and movement speed to 25% for 15 seconds to all enemies, and removing up to 4 buffs per enemy.

Green skill: Charming Kitty
Oliver meows, charming two enemies for 10 seconds with the lowest Evasion and Tenacity.

While Charmed enemies are on the battlefield, Oliver and Dodger receive 50% less damage from all sources.

The charm has a chance to fail against enemies above level X.

Blue skill: Snack Steal
Dodger and Oliver run towards the enemy with the highest Max HP, stealing 40% of their Max HP as a heal for themselves and stealing all of their active buffs. After this, they return to their original position and increase their own attack and movement speed by 125% for 10 seconds.

While performing this skill Dodger and Oliver are untargetable.

Stealing HP is less effective against enemies above level X.

Purple skill: Worriless
Dodger and Oliver have a 60% chance to dodge all enemy attacks and debuffs.

Dodger and Oliver gain 1 stack of Hardy whenever they dodge.

Dodger and Oliver’s chance to dodge is reduced against enemies who are above level X.

Red skill: Dynamic Duo
Each time Dodger and Oliver applies a debuff to an enemy they become Energized for 8 seconds and receive 55 extra energy each time they perform a basic attack, this buff stacks up to 3 times.

‘‘Taxi!’’ now removes all negative effects from Dodger and Oliver, while also increasing durations of all negative effects on damaged enemies by 5 seconds.

Increasing duration of negative effects has a chance to fail on enemies above level X.

Additional stat boosts:
+X Damage to ‘‘Taxi!’’

Mr. Big & Koslov - Fagin’s Debt

More Buff Stealing

  • +X HP
  • +X SP
  • ‘‘Snack Steal’’ now steals 2 buffs from 1 additional enemy (+1 enemy per star)

Chip & Dale - City in Need

More Charms from '‘Charming Kitty’'

  • +X BD
  • +X Reality
  • Charmed enemies gain X Basic Damage
  • While using ‘‘Charming Kitty’’ all enemies lose 5% Tenacity and Evasion for 7 seconds (+5% per star)
  • ‘‘Charming Kitty’’ Charms one additional enemy for 2 seconds (+2 seconds per star)

Battle Badge
Requires to charge: Slow is applied to 3 enemies

Stat Buff: +X SP
Lineup Based Buff: +X SP per Control ally
Effect Buff: 6 seconds of Reflect


We need them in the game at some point!


I wonder… if they will be added soon, I really wish they were. :smirk_cat:

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