I guess you’ll be agreed that he us one of the worst tanks in game. I’ll try to change it.
Rex
Basic damage +200%
Skill power +300%
Max HP +80%
Tenacity +200
Reality +50%
Stampede
Rex charges through enemies dealing X damage, knocking them backwards to the end of battlefield and decrease their tenacity by 100 for 9 sec.
- Damage +300%
- Now this skill decrease tenacity.
- Now he knocks enemies back the end of battlefield.
Mighty Roar
Rex roars, dealing X damage and silencing enemies for 10 seconds.
Also Rex can’t be scared and takes 20% less fantastic damage from all sources.
- Damage + 1000%
- Silence duration increased to 10 sec.
- Now Rex can’t be scared.
- Now Rex takes 20% less fantastic damage from all sources.
Dino Might
Rex headbutts nearby enemies, dealing X damage and knocking them backwards.
Rex has 50% chance to block shield on affected enemies.
- Damage +200%
- Now Rex has 50% chance to block shield on affected enemies.
Shield Eating Dinosaur
Rex deals 150% more damage to shielded enemies and heals X HP every time when attack shielded enemies.
- Bonus damage converted to percent from numbers.
- Now Rex heals every time when attack shielded enemies.
Terrifying T-Rex
Rex gains 8 Crit Damage per buff he has. Timed buffs on Rex also don’t expire as long as he has at least 1 non-KO’d ally.
The first time each wave when Rex would be KO’d, he instead cleanses all debuffs from himself, activates “Stampede,” and heals X HP.
- This is good one I think.
Woody’s disk - “Partysaurus”
Level : +X armor for shielded allies;
-X armor for shielded enemies.
Stars : Attack speed +40%;
Allies deal 30% more damage to shielded enemies.
- Bonus damage for allies against shielded enemies converted to percent (10% on 1*; +5% per star) and moved to stars.
- Attack speed increased (8% per star).
- Disk level now gives armor for shielded allies and remove armor from shielded enemies.
Mike’s disk - “Ship Shape”
Level : +X max HP and +100 tenacity per ally whose role is “Damage”.
Star : Rex and allies takes 30% less damage.
- Now disk level gives tenacity to allies whose role is Damage.
- Now disk stars effect is taking less damage for Rex and allies (6% per star).
I guess this changes would be great for Rex and make him shieldkiller.
Give me your feedback please