This is a post dedicated to predicting Patch Seasons! I’ll start with Patch Season 16 predictions.
My prediction for featured franchises:
- Zootopia (a new event trial is coming up and it uses heroes from this franchise)
- The Incredibles (the only useful character from this franchise is Mrs. Incredible, all others are not good)
- The Hunchback of Notre Dame (characters from this franchise are becoming less meta)
- Robin Hood (none of the characters in this franchise are useful)
- Raya and the Last Dragon (Lunar New Year trial is up)
- The Sword in the Stone (Same reason as listed above)
My prediction for the reworks from these franchises:
- ** Chief Bogo** (he got a refresh but still isn’t good)
- ** Nick Wilde** (he was highly requested for a refresh)
- Finnick (same reason as Chief Bogo)
- Mr. Big and Koslov
- ** Mr. Incredible ** (same reason as Chief Bogo and Finnick)
- ** Dash **
- ** Violet **
- ** Jack-Jack **
- Frozone
- ** Syndrome **
- ** Voyd **
- ** The Underminer **
- ** Esmeralda ** (only good for codebase after first refresh)
- ** Phoebus **
- ** Quasimodo **
- ** Robin Hood **
- ** Sheriff of Nottingham **
- ** Little John **
- Raya
- Namaari
- ** Madam Mim **
The Refreshes (all of these heroes are getting x1000 boost to their stats):
- ** Chief Bogo **
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Chief Bogo now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Serve and Protect
-Increased Shield HP
-Increased Shield Duration -
Criminal Charge
-Increased Normal Damage dealt
-Increased Stun duration -
Blinding Justice
-Increased Fantastic Damage dealt
-Reduced cooldown -
To accompany the reduced cooldown, this skill now Blinds enemies for a faster time!
-
This allows Chief Bogo to Blind more enemies faster than before!
-
Heal Up
-Increased HP Healed from “Serve and Protect” Shield taking damage -
This allows Chief Bogo to heal even more HP than before!
-Increased Reality and Skill Power granted from “Serve and Protect” Shield -
Stand Guard
-Increased Heal from ally Shields taking damage -
This allows Chief Bogo’s allies to heal more HP from losing Shield HP than before!
-Increased Stun duration for Damage role enemies hit by “Criminal Charge”
-Increased Max HP
-Increased Skill Power
-Increased Armor -
Chief Inspector
-Increased Basic Damage
-Chief Bogo now gains Skill Power from this disk
-Chief Bogo now gains Reality from this disk
-Increased damage boost from “Criminal Charge”
-Increased Knockback distance from “Criminal Charge” -
Vigilante Justice
-Increased Skill Power
-Chief Bogo and his allies now gain Max HP from this disk
-Chief Bogo now gains Armor from this disk
-Chief Bogo and his allies now gain Basic Damage from this disk
-Chief Bogo and his allies now gain Reality from this disk
-Increased Shield HP
-Increased Shield Heal from damage taken by “Serve and Protect” Shield
-Increased Shield length -
Nick Wilde
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Nick Wilde now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Lemming Rush
-Increased Fantastic Damage dealt with one lemming
-Increased Fantastic Damage dealt with each lemming -
Shuriken Pops
-Increased Fantastic Damage dealt
-Reduced cooldown -
Charming Fox
-Increased Charm duration
-Increased bonus damage to Charmed enemies’ Basic Attacks
-Reduced cooldown -
This allows Nick to Charm more enemies than before!
-
Proper Reinforcements
-Increased Skill Power from every ally left standing
-Increased Skill Power from each lemming accumulated by “Lemming Rush” -
Lemming Daze
-Increased Stun duration per lemming from “Lemming Rush”
-Increased Armor reduction per lemming from “Lemming Rush”
-Increased percentage of Nick’s Skill Power shared with allies
-Increased damage from “Lemming Rush”
-Increased Skill Power
-Increased Basic Damage -
Wild Flamingo Chase
-Increased Skill Power
-Nick Wilde and his allies now gain Max HP from this disk
-Nick Wilde now gains Reality from this disk
-Nick Wilde now gains Armor from this disk
-Increased Charm duration
-Increased cooldown reduction on “Charming Fox” -
Street Art Shuffle
-Increased Max HP
-Increased Skill Power
-Increased percentage of Nick’s HP granted as Shield -
Finnick
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Finnick now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Remote Controller
-Increased Normal Damage dealt
-Increased Knockback distance
-Increased Stun duration when hitting Slowed enemies -
Pummel Pop
-Increased Fantastic Damage dealt -
Jumbo Slam
-Increased Normal Damage dealt
-Reduced cooldown -
Sticky Situation
-Increased Slow effectiveness -
A Good Hustle
-Increased damage reduction for Slowed enemies
-Increased Skill Power gained from Knockbacks
-Increased Max HP
-Increased Armor
-Increased Reality -
Final Hustle
-Increased Skill Power
-Finnick now gains Max HP from this disk
-Finnick and his allies now gain Basic Damage from this disk
-Finnick and allies now gain Armor from this disk
-Increased Ally damage increase from hitting Slowed enemies
-Increased Energy removed with Basic Attacks -
Fight Clubbing
-Finnick now gains Skill Power from this disk
-Finnick now gains Basic Damage from this disk
-Finnick now gains Reality from this disk
-Increased bonus damage to “Remote Controller”
-Increased starting Energy
-Increased Conservation -
Mr. Big and Koslov
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Mr. Big and Koslov now gain an increased amount of energy from Basic Attacks and Skills
Skills:
-
Polar Freeze (Skill)
-Increased Scare duration
-Increased Fantastic Damage dealt to Frozen enemies -
Polar Punch
-Increased Shield HP
-Increased Shield duration
-Increased stacks of Hardy gained
-Increased Fantastic Damage dealt
-Increased Armor gained from damaging Frozen enemies -
Ice ‘Em
-Increased Fantastic Damage dealt -
One Request
-Increased extra Freeze duration for enemies Scared while Frozen -
Show Some Respect
-Increased Armor gained from damaging Frozen enemies
-Increased maximum Armor gain
-Increased damage to “Polar Freeze”
-Increased Basic Damage
-Increased Armor -
Polar Freeze (Memory Disk)
-Increased Skill Power
-Mr. Big and Koslov and their allies now gain Max HP from this disk
-Mr. Big and Koslov now gain Reality from this disk
-Mr. Big and Koslov and their allies now gain Armor from this disk
-Increased Reality lost for Scared enemies
-Increased Reality lost for Frozen enemies
-Increased Energy gained from Freezing enemies -
Bag ‘Em
-Increased Armor to Studied allies
-Mr. Big and Koslov now gain Basic Damage from this disk
-Mr. Big and Koslov now gain Armor from this disk
-Increased Basic Damage per Studied ally
-Increased Attack Speed duration when Studied -
Mr. Incredible
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Mr. Incredible now gains an increased amount of energy from Basic Attacks and Skills
Skills:
-
Grand Slam
-Increased Normal Damage dealt
-Increased Knockback distance -
Pound Quake
-Increased Fantastic Damage dealt
-Reduced cooldown -
Super Duper
-Increased HP threshold required to activate this skill
-Increased extra damage to basic attacks
-Increased amount of HP healed from dealing damage -
Hale and Hearty
-Increased Max HP
-Increased Armor
- Super Strong
-Increased Basic Damage gained from using basic attacks
-Reduced amount of basic attacks required to trigger bonus basic damage
*This allows Mr. Incredible to gain more Basic Damage than before!
-Increased bonus damage from “Super Duper”
-Increased Basic Damage
-Increased Armor
-
Date Night
-Increased Basic Damage
-Mr. Incredible now gains Reality from this disk
-Increased Skill Power
-Increased Armor reduction from basic attacks
-Increased amount of times Armor reduction stacks up to -
Training Montage
-Increased Max HP
-Mr. Incredible and his allies now gain Armor from this disk
-Mr. Incredible and his allies now gain Basic Damage from this disk
-Mr. Incredible and his allies now gain Skill Power from this disk
-Mr. Incredible now gains Reality from this disk
-Increased damage reduction
-Increased ally HP threshold required to trigger damage reduction -
Dash
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Dash now gains an increased amount of energy from Basic Attacks and Skills
Skills:
-
Swift Strike
-Increased amount of times Dash hits enemies with this skill
-Increased Normal Damage dealt -
Getting Punchy
-Increased Normal Damage dealt
-Reduced cooldown -
Rapid Guard
-Increased Damage blocked
-Reduced cooldown -
Confidence Boost
-Increased energy gained when damaging enemies -
The Dash
-Increased Damage blocked by “Rapid Guard”
-Increased percentage of damage blocked converted into Basic Damage
-Increased damage to each hit of “Swift Strike”
-Increased Basic Damage
-Increased Armor -
Stray Stereo
-Increased Skill Power
-Dash now gains Armor from this disk
-Dash now gains Basic Damage from this disk
-Increased Energy removed when damaging enemies -
Homeward Bound
-Increased Skill Power
-Dash and his allies now gain Max HP from this disk
-Dash and his allies now gain Reality from this disk
-Dash and his allies now gain Armor from this disk
-Dash and his allies now gain Basic Damage from this disk
-Increased damage to shielded enemies -
Violet
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Violet now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Secure Squad
-Increased Shield HP
-Increased Shield duration -
Invisibility
-Reduced cooldown
-Violet is now able to turn Invisible while she has a shield -
Shield Roll
-Increased Fantastic Damage dealt
-Reduced cooldown -
Force Field
-Increased Shield HP
-Increased Shield duration
-Reduced cooldown -
Unseen Advantages
-Increased Skill Power gained from Violet and allies becoming invisible
-Increased Skill Power percentage retained from wave to wave
-Increased HP from “Force Field” shields
-Increased Skill Power
-Increased Max HP -
Wrecking Ball
-Increased Skill Power
-Violet now gains Basic Damage from this disk
-Violet now gains Reality from this disk
-Increased Stun duration from Violet’s shields expiring -
Investigative Journalism
-Increased Skill Power
-Violet and her allies now gain Max HP from this disk
-Violet and her allies now gain Armor from this disk
-Violet and her allies now gain Armor from this disk
-Increased Shield HP
-Increased Shield Length -
Jack-Jack
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Jack-Jack now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Bouncing Baby
-Increased amount of times Jack-Jack bounces between enemies
-Increased Fantastic Damage dealt -
Snack Break
-Increased Energy gained
-Increased Fantastic Damage dealt
-Reduced cooldown -
Rock A Bye
-Increased Fantastic Damage dealt
-Reduced cooldown -
Jack-Jack Attack
-Increased Fantastic Damage dealt over time
-Increased Fantastic Damage dealt to enemies already on fire -
Extra Bounce
-Increased Damage from “Bouncing Baby”
-Increased Skill Power
-Increased Basic Damage -
Babe with the Fire Power
-Increased Basic Damage
-Jack-Jack now gains Skill Power from this disk
-Jack-Jack now gains Armor from this disk
-Increased Attack Speed -
Bogo Buddies
-Increased Skill Power
-Jack-Jack and allies now gain Max HP from this disk
-Jack-Jack and allies now gain Armor from this disk
-Jack-Jack now gains Basic Damage from this disk
-Jack-Jack now gains Reality from this disk
-Increased Stun duration from “Rock A Bye” -
Frozone
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Frozone now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Stay Frosty
-Increased Freeze duration -
Cold Front
-Increased Fantastic Damage dealt
-Reduced cooldown -
Arctic Chill
-Increased Freeze duration -
Frostbite
-Increased Fantastic Damage dealt over time while Frozen -
Freeze!
-Increased damage taken for enemies with Frost
-Increased Slow effectiveness with Frost
-Increased Damage Over Time to “Frostbite”
-Increased Skill Power
-Increased Reality -
Bowling Night
-Increased Armor to Tank heroes
-Frozone now gains Basic Damage from this disk
-Frozone now gains Reality from this disk
-Increased bonus damage to Tank allies -
Cool as Ice
-Increased HP threshold required to trigger ally freeze
-Increased heal from ally freeze
-Frozone and his allies now gain Max HP from this disk
-Frozone and his allies now gain Armor from this disk
-Frozone and his allies now gain Skill Power from this disk
-Increased Reality Negation -
Syndrome
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Syndrome now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Probe Scan
-Increased Normal Damage dealt -
Propelling Force
-Increased Normal Damage dealt -
Self-Made Super
-Increased Normal Damage dealt by “Propelling Force” to nearby enemies when the target lands
-Increased Skill Power
-Increased Basic Damage
-Increased Reality -
Suitable Ploy
-Increased Skill Power
-Increased Max HP to Syndrome and allies
-Syndrome now gains Armor from this disk
-Syndrome now gains Basic Damage from this disk -
Technical Magic
-Increased Skill Power to Syndrome and allies
-Syndrome now gains Reality from this disk
-Syndrome now gains Basic Damage from this disk
-Increased Armor reduction for Studied enemies -
Voyd
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Voyd now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Get Back
-Increased Fantastic Damage dealt -
Ally-Oop
-Increased Normal Damage dealt to the middlemost enemy
-Increased Normal Damage to nearby enemies -
Portal Push
-Increased Fantastic Damage dealt
-Reduced cooldown
*To accompany the reduced cooldown, Voyd now Distracts enemies for a faster amount of time!
*This allows Voyd to Distract more enemies than before! -
Una-voyd-able
-Increased Energy stolen
-Increased Armor and Reality increase percentage
-Increased Armor and Reality increase duration -
Portal Punch
-Increased Fantastic Damage dealt to nearby enemies by enemies teleported by “Get Back”
-Increased bonus Fantastic Damage to “Portal Push”
-Increased Skill Power
-Increased Max HP -
Siren’s Call
-Increased bonus Fantastic Damage to “Portal Push”
-Increased Armor
-Increased Max HP
-Increased Armor and Reality percentage decrease from “Portal Push” -
Physical Science
-Increased Basic Damage to allies while they are Invincible
-Increased Skill Power to Voyd and allies
-Increased Slow effectiveness from “Ally-Oop” Invincibility wearing off -
The Underminer
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-The Underminer now gains an increased amount of Energy from Basic Attacks and Skills
Skills:
-
Powerful Suction
-Increased Normal Damage dealt with both attacks
-Increased Slow effectiveness
-Increased slow duration -
Jackhammer
-Increased Normal Damage dealt
-Increased Knockback distance
-Removed fail chance on Knockback -
Miner Explosion
-Increased Fantastic Damage to the middlemost enemy
-Increased Fantastic Damage to surrounding enemies
-Increased Weakness duration
-Reduced cooldown -
Undermined
-Increased Max HP percentage Revived with
-Increased Normal Damage dealt
-Increased Knockback distance
-Increased Max HP percentage healed -
Tremble Before Me
-Increased True Damage dealt with “Miner Explosion”
-Increased Fantastic Damage dealt with “Miner Explosion”
-Increased Damage to “Jackhammer”
-Increased Skill Power
-Increased Basic Damage -
Tunnel Vision
-Increased Fantastic Damage dealt with “Miner Explosion”
-Increased Skill Power
-Increased Max HP
-Increased Normal Crit
-Increased Crit Damage -
Pop Quiz
-Increased Normal Damage dealt with “Jackhammer”
-Increased Basic Damage to Red Team allies
-Increased Max HP for Damage heroes
-Increased Energy removed from enemies knocked back by The Underminer -
Esmeralda
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
Skills:
-
Justice!
-Increased Energize duration
-Increased Attack Speed effectiveness
-Increased Attack Speed duration -
Smoke Switch
-Increased bonus damage to Basic Attacks
-Increased HP to Djali
-Increased Basic Damage to Djali -
Breathing Fire
-Increased initial Fantastic Damage dealt
-Increased Fantastic Damage dealt over time
-Reduced cooldown
*To accompany the reduced cooldown, Esmeralda now deals damage to enemies over a faster amount of time! -
Help the People
-Increased heal for Silenced allies -
Take a Stand
-Increased heal percentage received as shield
*Increased Shield duration
-Increased Max HP to Djali
-Increased Damage per Second to “Breathing Fire”
-Increased Basic Damage -
Disguise Masters
-Increased initial damage to “Breathing Fire”
-Increased Armor
-Increased Reality
*To accompany the reduced cooldown for “Breathing Fire,” enemies hit by the attack are now Blinded for a faster amount of time!
*This allows Esmeralda to Blind more enemies than before! -
Goated
-Increased Armor to Djali
-Increased Basic Damage
-Increased Armor
-Increased Reality
-Esmeralda and allies now gain Max HP from this disk
-Esmeralda and allies now gain Skill Power from this disk -
Quasimodo
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
Skills:
-
Big Marie
Passive:
-Increased Max HP healed
Active:
-Increased Reduced Damage Taken
-Increased Max HP percentage granted as Shield
-Increased buff duration
-Increased Armor and Reality reduction percentage
-Increased Shatter duration
-Increased Fantastic Damage dealt -
Swing into Action
-Increased stacks of Hardy gained
-Increased Normal Damage dealt
-Increased Knockback distance
-Increased Shatter duration
-Increased Max HP percentage gained as Shield
-Increased Shield duration
-Reduced cooldown -
Stronger Than Stone
-Increased HP threshold required to trigger
-Increased Berserk duration
-Increased Distract duration
-Increased HP healed
-Reduced cooldown -
Ready to Fly
-Increased stacks of Hardy gained
-Increased Armor and Reality gained
-Increased Armor and Reality increase duration -
Sanctuary (Skill)
-Increased bonus Fantastic Damage to “Swing into Action”
-Increased Damage Reduction percentage
-Increased Damage Reduction duration
-Increased stacks of Hardy granted
-Increased bonus Normal Damage to “Swing into Action”
-Increased Max HP
-Increased Tenacity -
Sanctuary (Memory Disk)
-Increased Max HP
-Increased Tenacity
-Increased Armor and Reality gained for each 10% missing HP
-Increased HP to Quasimodo’s Shields
-Increased heal percentage upon Shields expiring -
Hero All Along
-Increased Reality
-Increased Armor
-Increased Tenacity gained for each 10% missing HP
-Increased Reality reduction for Shattered enemies
-Increased Armor and Reality increase percentage
-Increased Armor and Reality increase duration -
Phoebus
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
Skills:
-
Fight Back
-Increased Speed increase effectiveness and duration
-Increased Shield HP and duration
-Increased Amount of Basic Attacks that Stun after using this skill
-Increased Stun duration -
Pommel Pummel
-Increased Normal Damage dealt
-Increased Stun Duration
-Increased Armor and Reality decrease percentage and duration -
Mocking Bow
-Increased heal -
Stubborn Soldier
-Increased stacks of Fatigue applied to enemies who try to knock Phoebus back -
Highest Hono(u)r
-Increased Max HP percentage healed
-Increased Damage Reduction percentage and duration
-Increased Armor and Reality percentage gained for each enemy distracted during “Mocking Bow”
-Increased Armor and Reality increase duration
-Increased stacks of Hardy gained for each Shield Phoebus provides with “Fight Back”
-Reduced cooldown for heal and Damage Reduction gain
*This allows Phoebus to heal more HP and gain more Damage Reduction than before!
-Increased HP to “Fight Back”
-Increased Tenacity
-Increased Max HP -
Cap Caper
-Increased Basic Damage and Skill Power while Phoebus has a Hardy buff
-Increased Armor and Reality for each 10% missing HP
-Increased Damage Reduction
-Increased Max HP threshold required to trigger Damage Reduction -
City’s Shield
-Increased Tenacity, Armor, and Reality to Phoebus and allies
-Phoebus and allies now gain Max HP, Basic Damage, and Skill Power from this disk
-Increased Armor and Reality percentage gained after Phoebus’s Shields from “Fight Back” expire
-Increased Armor and Reality increase duration -
Robin Hood
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
Skills:
-
Alms for the Poor
-Increased HP stolen and healed
-Increased damage distributed as HP
-Increased maximum damage -
Hard Nocks
-Increased Normal Damage dealt
-Increased Knockback distance -
Reinforced Bow
-Increased energy gained from damaging studied enemies
-Increased Armor -
Sure Shot
-Increased max damage to studied enemies with “Alms for the Poor”
-Increased Basic Damage
-Increased Armor -
Double the Bows
-Increased Basic Damage, Reality and Tenacity -
Fox Tracking
-Increased heal from damaging studied enemies, Reality and Evasion
-Robin Hood and allies now gain Max HP, Skill Power and Armor from this disk -
Sherrif of Nottingham
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Sherrif of Nottingham now gains an increased amount of Energy from basic attacks and skills
Skills:
-
Doing My Duty
-Increased Attack Speed effectiveness
Bow:
-Increased Basic Damage stolen
Torch:
-Increased Armor and Reality increase -
Torch Strike
-Increased Armor gained -
Sharp Shooter
-Increased Normal Damage dealt
-Increased Slow effectiveness -
Collecting Taxes
-Increased Armor gained
-Increased maximum Armor gain
-Increased Max HP threshold required to trigger Curse
-Removed fail chance on the Curse
-Increased Basic Damage
-Increased Max HP
-Increased Reality -
Lemonade Lessons
-Increased Armor lost by Control role enemies
-Increased Basic Damage and Skill Power lost by Damage role enemies
-Sherrif of Nottingham now gains Armor and Max HP from this disk
-Increased Maximum damage from this disk
-Increased percentage of Max HP dealt as True Damage to Control role enemies with “Sharp Shooter” -
Payback
-Increased Armor
-Increased Basic Damage per Support role ally
-Sherrif of Nottingham now gains Reality and Skill Power from this disk
-Inncreased bonus damage to Sapped enemies with basic attacks -
Little John
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
Skills:
-
Chummy Charge
-Increased Normal Damage dealt
-Increased Snare duration -
Robbing the Rich
-Increased Reality decrease and increase -
Fortune’s Forecast
-Increased Distract and Armor decrease duration
-Increased Armor decrease -
Belly Bastion
-Increased Knockback distance from basic attacks
-Increased Stun duration
-Increased Shield HP from “Fortune’s Forecast” -
Beautiful Brawl
-Increased Fantastic Damage to and buffs stolen with “Chummy Charge”
-Increased bonus Normal Damage to “Chummy Charge”
-Increased Max HP
-Increased Armor -
Rich Reward
-Increased Skill Power and Reality to Little John and allies -
Bear Country
-Increased Max HP and Armor to Little John and allies -
Raya
*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Raya now gains an increased amount of Energy from basic attacks and skills
Skills:
-
Whip Sword
-Increased Normal Damage dealt
-This skill now knocks back enemies hit
-Increased Stun duration
-This skill now Pierces enemies for a duration
-Increased extra Normal Damage for each stack of Perserverance consumed
-Removed fail chance on the Stun -
Gem Piece
-Increased heal
-This skill now affects Raya’s allies
-Reduced cooldown -
High Jump
-Increased Normal Damage dealt
-Increased Knockback distance
-The kick now hits nearby enemies
-Removed fail chance on the Pierce and Stun -
Gem Guardian
-Increased heal from “Gem Piece” per stack of Perserverance
-Increased bonus Normal Damage from “High Jump” per stack of Perserverance -
Full of Heart
-Increased Shield HP from “Gem Piece”
-Increased Armor and Reality gained from “Gem Piece”
-Increased maximum Armor and Reality gain
-Increased Armor and Reality percentage kept from wave to wave
-Increased bonus Normal Damage to Perserverance stack damage on “Whip Sword”
-Increased Max HP
-Increased Basic Damage -
Contents Hot
-Increased Skill Power and Max HP
-Increased bonus heal from “Gem Piece”
-Increased Max HP threshold required to trigger heal
-Reduced cooldown on the heal -
Bitter Pills
-Increased Basic Damage, Armor, and Reality
-Increased bonus Normal Damage gained in “Whip Sword” by consuming stacks of Perserverance
-Increased Basic Damage gained per stack of Perserverance -
Namaari
*Core Stats
-Increased Max HP, Basic Damage, and Skill Power
-Namaari now gains an increased amount of Energy from basic attacks and skills
Skills:
-
Power Kick
-Increased Normal Damage dealt
-Increased Pierce duration
-Removed fail chance on the Pierce -
Crossbow Pin
-Increased Normal Damage dealt
-Increased Basic Damage and Skill Power stolen
-Removed fail chance on the stacks of Weakness -
Cat Attack
-Increased Normal Damage dealt
-Removed fail chance on the Blind and stacks of Weakness -
Twin Blades
-Increased Attack Speed and bonus Basic Damage -
Fang Fighter
-Increased Basic Damage stolen and the duration of it
-Increased bonus Fantastic Damage dealt
-Increased chance to add a stack of Weakness to a Pierced enemy
-Increased Normal Damage to the kick from “Power Kick”
-Increased Basic Damage
-Increased Armor -
Pet Pursuit
-Increased Max HP and Armor
-Increased Basic Damage lost by weakened enemies -
Dragon Hunt
-Increased Basic Damage and Skill Power
-Increased Armor lost by enemies for each stack of Fatigue they have -
Madam Mim
*Core Stats
-Increased Max HP, Basic Damage and Skill Power
-Madam Mim now gains an increased amount of Energy from basic attacks and skills
Skills:
-
Wizard Duel
-Increased bonus damage
Tank role: Increased Fantastic Damage dealt
Damage role: Increased Normal Damage dealt
Control/Support role: Increased Fantastic Damage -
Ugly Old Creep
-Reduced cooldown
*To accompany the reduced cooldown, the Scare and Hex durations have also been adjusted -
I Make the Rules
-Crocodile: Increased Max HP percentage dealt as damage
-Tiger: Readded Stun and increased its duration
-Dragon: Increased Fantastic Damage dealt over time -
Magnificent and Marvelous
-Readded Energy gain at the start of each wave and increased it
-Increased Basic Damage and Skill Power lost by the role targeted by Mim
-Increased Max HP
-Increased Armor
-Increased Skill Power -
Tricks and Wagers
-Increased Skill Power gained by Damage heroes
-Increased Max HP, Armor, and Basic Damage per Damage role ally
-Increased Max HP and Basic Damage for Damage role allies -
Magical Ride
-Increased Reality lost by Tank role enemies
-Increased Skill Power and Armor
-Madam Mim now gains Max HP, Reality, and Basic Damage from this disk
-Increased Armor lost by enemies per stack of Hardy on them
-Readded Sap and and increased its duration