Patch Season Predictions!

This is a post dedicated to predicting Patch Seasons! I’ll start with Patch Season 16 predictions.

My prediction for featured franchises:

  • Zootopia (a new event trial is coming up and it uses heroes from this franchise)
  • The Incredibles (the only useful character from this franchise is Mrs. Incredible, all others are not good)
  • The Hunchback of Notre Dame (characters from this franchise are becoming less meta)
  • Robin Hood (none of the characters in this franchise are useful)
  • Raya and the Last Dragon (Lunar New Year trial is up)
  • The Sword in the Stone (Same reason as listed above)

My prediction for the reworks from these franchises:

  • ** Chief Bogo** (he got a refresh but still isn’t good)
  • ** Nick Wilde** (he was highly requested for a refresh)
  • Finnick (same reason as Chief Bogo)
  • Mr. Big and Koslov
  • ** Mr. Incredible ** (same reason as Chief Bogo and Finnick)
  • ** Dash **
  • ** Violet **
  • ** Jack-Jack **
  • Frozone
  • ** Syndrome **
  • ** Voyd **
  • ** The Underminer **
  • ** Esmeralda ** (only good for codebase after first refresh)
  • ** Phoebus **
  • ** Quasimodo **
  • ** Robin Hood **
  • ** Sheriff of Nottingham **
  • ** Little John **
  • Raya
  • Namaari
  • ** Madam Mim **

The Refreshes (all of these heroes are getting x1000 boost to their stats):

  • ** Chief Bogo **

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Chief Bogo now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Serve and Protect
    -Increased Shield HP
    -Increased Shield Duration

  • Criminal Charge
    -Increased Normal Damage dealt
    -Increased Stun duration

  • Blinding Justice
    -Increased Fantastic Damage dealt
    -Reduced cooldown

  • To accompany the reduced cooldown, this skill now Blinds enemies for a faster time!

  • This allows Chief Bogo to Blind more enemies faster than before!

  • Heal Up
    -Increased HP Healed from “Serve and Protect” Shield taking damage

  • This allows Chief Bogo to heal even more HP than before!
    -Increased Reality and Skill Power granted from “Serve and Protect” Shield

  • Stand Guard
    -Increased Heal from ally Shields taking damage

  • This allows Chief Bogo’s allies to heal more HP from losing Shield HP than before!
    -Increased Stun duration for Damage role enemies hit by “Criminal Charge”
    -Increased Max HP
    -Increased Skill Power
    -Increased Armor

  • Chief Inspector
    -Increased Basic Damage
    -Chief Bogo now gains Skill Power from this disk
    -Chief Bogo now gains Reality from this disk
    -Increased damage boost from “Criminal Charge”
    -Increased Knockback distance from “Criminal Charge”

  • Vigilante Justice
    -Increased Skill Power
    -Chief Bogo and his allies now gain Max HP from this disk
    -Chief Bogo now gains Armor from this disk
    -Chief Bogo and his allies now gain Basic Damage from this disk
    -Chief Bogo and his allies now gain Reality from this disk
    -Increased Shield HP
    -Increased Shield Heal from damage taken by “Serve and Protect” Shield
    -Increased Shield length

  • Nick Wilde

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Nick Wilde now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Lemming Rush
    -Increased Fantastic Damage dealt with one lemming
    -Increased Fantastic Damage dealt with each lemming

  • Shuriken Pops
    -Increased Fantastic Damage dealt
    -Reduced cooldown

  • Charming Fox
    -Increased Charm duration
    -Increased bonus damage to Charmed enemies’ Basic Attacks
    -Reduced cooldown

  • This allows Nick to Charm more enemies than before!

  • Proper Reinforcements
    -Increased Skill Power from every ally left standing
    -Increased Skill Power from each lemming accumulated by “Lemming Rush”

  • Lemming Daze
    -Increased Stun duration per lemming from “Lemming Rush”
    -Increased Armor reduction per lemming from “Lemming Rush”
    -Increased percentage of Nick’s Skill Power shared with allies
    -Increased damage from “Lemming Rush”
    -Increased Skill Power
    -Increased Basic Damage

  • Wild Flamingo Chase
    -Increased Skill Power
    -Nick Wilde and his allies now gain Max HP from this disk
    -Nick Wilde now gains Reality from this disk
    -Nick Wilde now gains Armor from this disk
    -Increased Charm duration
    -Increased cooldown reduction on “Charming Fox”

  • Street Art Shuffle
    -Increased Max HP
    -Increased Skill Power
    -Increased percentage of Nick’s HP granted as Shield

  • Finnick

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Finnick now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Remote Controller
    -Increased Normal Damage dealt
    -Increased Knockback distance
    -Increased Stun duration when hitting Slowed enemies

  • Pummel Pop
    -Increased Fantastic Damage dealt

  • Jumbo Slam
    -Increased Normal Damage dealt
    -Reduced cooldown

  • Sticky Situation
    -Increased Slow effectiveness

  • A Good Hustle
    -Increased damage reduction for Slowed enemies
    -Increased Skill Power gained from Knockbacks
    -Increased Max HP
    -Increased Armor
    -Increased Reality

  • Final Hustle
    -Increased Skill Power
    -Finnick now gains Max HP from this disk
    -Finnick and his allies now gain Basic Damage from this disk
    -Finnick and allies now gain Armor from this disk
    -Increased Ally damage increase from hitting Slowed enemies
    -Increased Energy removed with Basic Attacks

  • Fight Clubbing
    -Finnick now gains Skill Power from this disk
    -Finnick now gains Basic Damage from this disk
    -Finnick now gains Reality from this disk
    -Increased bonus damage to “Remote Controller”
    -Increased starting Energy
    -Increased Conservation

  • Mr. Big and Koslov

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Mr. Big and Koslov now gain an increased amount of energy from Basic Attacks and Skills

Skills:

  • Polar Freeze (Skill)
    -Increased Scare duration
    -Increased Fantastic Damage dealt to Frozen enemies

  • Polar Punch
    -Increased Shield HP
    -Increased Shield duration
    -Increased stacks of Hardy gained
    -Increased Fantastic Damage dealt
    -Increased Armor gained from damaging Frozen enemies

  • Ice ‘Em
    -Increased Fantastic Damage dealt

  • One Request
    -Increased extre Freeze duration for enemies Scared while Frozen

  • Show Some Respect
    -Increased Armor gained from damaging Frozen enemies
    -Increased maximum Armor gain
    -Increased damage to “Polar Freeze”
    -Increased Basic Damage
    -Increased Armor

  • Polar Freeze (Memory Disk)
    -Increased Skill Power
    -Mr. Big and Koslov and their allies now gain Max HP from this disk
    -Mr. Big and Koslov now gain Reality from this disk
    -Mr. Big and Koslov and their allies now gain Armor from this disk
    -Increased Reality lost for Scared enemies
    -Increased Reality lost for Frozen enemies
    -Increased Energy gained from Freezing enemies

  • Bag ‘Em
    -Increased Armor to Studied allies
    -Mr. Big and Koslov now gain Basic Damage from this disk
    -Mr. Big and Koslov now gain Armor from this disk
    -Increased Basic Damage per Studied ally
    -Increased Attack Speed duration when Studied

  • Mr. Incredible

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Mr. Incredible now gains an increased amount of energy from Basic Attacks and Skills

Skills:

  • Grand Slam
    -Increased Normal Damage dealt
    -Increased Knockback distance

  • Pound Quake
    -Increased Fantastic Damage dealt
    -Reduced cooldown

  • Super Duper
    -Increased HP threshold required to activate this skill
    -Increased extra damage to basic attacks
    -Increased amount of HP healed from dealing damage

  • Hale and Hearty
    -Increased Max HP
    -Increased Armor

  • Super Strong
    -Increased Basic Damage gained from using basic attacks
    -Reduced amount of basic attacks required to trigger bonus basic damage
    *This allows Mr. Incredible to gain more Basic Damage than before!
    -Increased bonus damage from “Super Duper”
    -Increased Basic Damage
    -Increased Armor
  • Date Night
    -Increased Basic Damage
    -Mr. Incredible now gains Reality from this disk
    -Increased Skill Power
    -Increased Armor reduction from basic attacks
    -Increased amount of times Armor reduction stacks up to

  • Training Montage
    -Increased Max HP
    -Mr. Incredible and his allies now gain Armor from this disk
    -Mr. Incredible and his allies now gain Basic Damage from this disk
    -Mr. Incredible and his allies now gain Skill Power from this disk
    -Mr. Incredible now gains Reality from this disk
    -Increased damage reduction
    -Increased ally HP threshold required to trigger damage reduction

  • Dash

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Dash now gains an increased amount of energy from Basic Attacks and Skills

Skills:

  • Swift Strike
    -Increased amount of times Dash hits enemies with this skill
    -Increased Normal Damage dealt

  • Getting Punchy
    -Increased Normal Damage dealt
    -Reduced cooldown

  • Rapid Guard
    -Increased Damage blocked
    -Reduced cooldown

  • Confidence Boost
    -Increased energy gained when damaging enemies

  • The Dash
    -Increased Damage blocked by “Rapid Guard”
    -Increased percentage of damage blocked converted into Basic Damage
    -Increased damage to each hit of “Swift Strike”
    -Increased Basic Damage
    -Increased Armor

  • Stray Stereo
    -Increased Skill Power
    -Dash now gains Armor from this disk
    -Dash now gains Basic Damage from this disk
    -Increased Energy removed when damaging enemies

  • Homeward Bound
    -Increased Skill Power
    -Dash and his allies now gain Max HP from this disk
    -Dash and his allies now gain Reality from this disk
    -Dash and his allies now gain Armor from this disk
    -Dash and his allies now gain Basic Damage from this disk
    -Increased damage to shielded enemies

  • Violet

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Violet now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Secure Squad
    -Increased Shield HP
    -Increased Shield duration

  • Invisibility
    -Reduced cooldown
    -Violet is now able to turn Invisible while she has a shield

  • Shield Roll
    -Increased Fantastic Damage dealt
    -Reduced cooldown

  • Force Field
    -Increased Shield HP
    -Increased Shield duration
    -Reduced cooldown

  • Unseen Advantages
    -Increased Skill Power gained from Violet and allies becoming invisible
    -Increased Skill Power percentage retained from wave to wave
    -Increased HP from “Force Field” shields
    -Increased Skill Power
    -Increased Max HP

  • Wrecking Ball
    -Increased Skill Power
    -Violet now gains Basic Damage from this disk
    -Violet now gains Reality from this disk
    -Increased Stun duration from Violet’s shields expiring

  • Investigative Journalism
    -Increased Skill Power
    -Violet and her allies now gain Max HP from this disk
    -Violet and her allies now gain Armor from this disk
    -Violet and her allies now gain Armor from this disk
    -Increased Shield HP
    -Increased Shield Length

  • Jack-Jack

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Jack-Jack now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Bouncing Baby
    -Increased amount of times Jack-Jack bounces between enemies
    -Increased Fantastic Damage dealt

  • Snack Break
    -Increased Energy gained
    -Increased Fantastic Damage dealt
    -Reduced cooldown

  • Rock A Bye
    -Increased Fantastic Damage dealt
    -Reduced cooldown

  • Jack-Jack Attack
    -Increased Fantastic Damage dealt over time
    -Increased Fantastic Damage dealt to enemies already on fire

  • Extra Bounce
    -Increased Damage from “Bouncing Baby”
    -Increased Skill Power
    -Increased Basic Damage

  • Babe with the Fire Power
    -Increased Basic Damage
    -Jack-Jack now gains Skill Power from this disk
    -Jack-Jack now gains Armor from this disk
    -Increased Attack Speed

  • Bogo Buddies
    -Increased Skill Power
    -Jack-Jack and allies now gain Max HP from this disk
    -Jack-Jack and allies now gain Armor from this disk
    -Jack-Jack now gains Basic Damage from this disk
    -Jack-Jack now gains Reality from this disk
    -Increased Stun duration from “Rock A Bye”

  • Frozone

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Frozone now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Stay Frosty
    -Increased Freeze duration

  • Cold Front
    -Increased Fantastic Damage dealt
    -Reduced cooldown

  • Arctic Chill
    -Increased Freeze duration

  • Frostbite
    -Increased Fantastic Damage dealt over time while Frozen

  • Freeze!
    -Increased damage taken for enemies with Frost
    -Increased Slow effectiveness with Frost
    -Increased Damage Over Time to “Frostbite”
    -Increased Skill Power
    -Increased Reality

  • Bowling Night
    -Increased Armor to Tank heroes
    -Frozone now gains Basic Damage from this disk
    -Frozone now gains Reality from this disk
    -Increased bonus damage to Tank allies

  • Cool as Ice
    -Increased HP threshold required to trigger ally freeze
    -Increased heal from ally freeze
    -Frozone and his allies now gain Max HP from this disk
    -Frozone and his allies now gain Armor from this disk
    -Frozone and his allies now gain Skill Power from this disk
    -Increased Reality Negation

  • Syndrome

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Syndrome now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Probe Scan
    -Increased Normal Damage dealt

  • Propelling Force
    -Increased Normal Damage dealt

  • Self-Made Super
    -Increased Normal Damage dealt by “Propelling Force” to nearby enemies when the target lands
    -Increased Skill Power
    -Increased Basic Damage
    -Increased Reality

  • Suitable Ploy
    -Increased Skill Power
    -Increased Max HP to Syndrome and allies
    -Syndrome now gains Armor from this disk
    -Syndrome now gains Basic Damage from this disk

  • Technical Magic
    -Increased Skill Power to Syndrome and allies
    -Syndrome now gains Reality from this disk
    -Syndrome now gains Basic Damage from this disk
    -Increased Armor reduction for Studied enemies

  • Voyd

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Voyd now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Get Back
    -Increased Fantastic Damage dealt

  • Ally-Oop
    -Increased Normal Damage dealt to the middlemost enemy
    -Increased Normal Damage to nearby enemies

  • Portal Push
    -Increased Fantastic Damage dealt
    -Reduced cooldown
    *To accompany the reduced cooldown, Voyd now Distracts enemies for a faster amount of time!
    *This allows Voyd to Distract more enemies than before!

  • Una-voyd-able
    -Increased Energy stolen
    -Increased Armor and Reality increase percentage
    -Increased Armor and Reality increase duration

  • Portal Punch
    -Increased Fantastic Damage dealt to nearby enemies by enemies teleported by “Get Back”
    -Increased bonus Fantastic Damage to “Portal Push”
    -Increased Skill Power
    -Increased Max HP

  • Siren’s Call
    -Increased bonus Fantastic Damage to “Portal Push”
    -Increased Armor
    -Increased Max HP
    -Increased Armor and Reality percentage decrease from “Portal Push”

  • Physical Science
    -Increased Basic Damage to allies while they are Invincible
    -Increased Skill Power to Voyd and allies
    -Increased Slow effectiveness from “Ally-Oop” Invincibility wearing off

  • The Underminer
    *Core Stats
    -Increased Max HP
    -Increased Basic Damage
    -Increased Skill Power
    -The Underminer now gains an increased amount of Energy from Basic Attacks and Skills

Skills:

  • Powerful Suction
    -Increased Normal Damage dealt with both attacks
    -Increased Slow effectiveness
    -Increased slow duration

  • Jackhammer
    -Increased Normal Damage dealt
    -Increased Knockback distance
    -Removed fail chance on Knockback

  • Miner Explosion
    -Increased Fantastic Damage to the middlemost enemy
    -Increased Fantastic Damage to surrounding enemies
    -Increased Weakness duration
    -Reduced cooldown

  • Undermined
    -Increased Max HP percentage Revived with
    -Increased Normal Damage dealt
    -Increased Knockback distance
    -Increased Max HP percentage healed

  • Tremble Before Me
    -Increased True Damage dealt with “Miner Explosion”
    -Increased Fantastic Damage dealt with “Miner Explosion”
    -Increased Damage to “Jackhammer”
    -Increased Skill Power
    -Increased Basic Damage

  • Tunnel Vision
    -Increased Fantastic Damage dealt with “Miner Explosion”
    -Increased Skill Power
    -Increased Max HP
    -Increased Normal Crit
    -Increased Crit Damage

  • Pop Quiz
    -Increased Normal Damage dealt with “Jackhammer”
    -Increased Basic Damage to Red Team allies
    -Increased Max HP for Damage heroes
    -Increased Energy removed from enemies knocked back by The Underminer

  • Esmeralda
    *Core Stats
    -Increased Max HP
    -Increased Basic Damage
    -Increased Skill Power

Skills:

  • Justice!
    -Increased Energize duration
    -Increased Attack Speed effectiveness
    -Increased Attack Speed duration

  • Smoke Switch
    -Increased bonus damage to Basic Attacks
    -Increased HP to Djali
    -Increased Basic Damage to Djali

  • Breathing Fire
    -Increased initial Fantastic Damage dealt
    -Increased Fantastic Damage dealt over time
    -Reduced cooldown
    *To accompany the reduced cooldown, Esmeralda now deals damage to enemies over a faster amount of time!

  • Help the People
    -Increased heal for Silenced allies

  • Take a Stand
    -Increased heal percentage received as shield
    *Increased Shield duration
    -Increased Max HP to Djali
    -Increased Damage per Second to “Breathing Fire”
    -Increased Basic Damage

  • Disguise Masters
    -Increased initial damage to “Breathing Fire”
    -Increased Armor
    -Increased Reality
    *To accompany the reduced cooldown for “Breathing Fire,” enemies hit by the attack are now Blinded for a faster amount of time!
    *This allows Esmeralda to Blind more enemies than before!

  • Goated
    -Increased Armor to Djali
    -Increased Basic Damage
    -Increased Armor
    -Increased Reality
    -Esmeralda and allies now gain Max HP from this disk
    -Esmeralda and allies now gain Skill Power from this disk

  • Quasimodo

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power

Skills:

  • Big Marie
    Passive:
    -Increased Max HP healed
    Active:
    -Increased Reduced Damage Taken
    -Increased Max HP percentage granted as Shield
    -Increased buff duration
    -Increased Armor and Reality reduction percentage
    -Increased Shatter duration
    -Increased Fantastic Damage dealt

  • Swing into Action
    -Increased stacks of Hardy gained
    -Increased Normal Damage dealt
    -Increased Knockback distance
    -Increased Shatter duration
    -Increased Max HP percentage gained as Shield
    -Increased Shield duration
    -Reduced cooldown

  • Stronger Than Stone
    -Increased HP threshold required to trigger
    -Increased Berserk duration
    -Increased Distract duration
    -Increased HP healed
    -Reduced cooldown

  • Ready to Fly
    -Increased stacks of Hardy gained
    -Increased Armor and Reality gained
    -Increased Armor and Reality increase duration

  • Sanctuary (Skill)
    -Increased bonus Fantastic Damage to “Swing into Action”
    -Increased Damage Reduction percentage
    -Increased Damage Reduction duration
    -Increased stacks of Hardy granted
    -Increased bonus Normal Damage to “Swing into Action”
    -Increased Max HP
    -Increased Tenacity

  • Sanctuary (Memory Disk)
    -Increased Max HP
    -Increased Tenacity
    -Increased Armor and Reality gained for each 10% missing HP
    -Increased HP to Quasimodo’s Shields
    -Increased heal percentage upon Shields expiring

  • Hero All Along
    -Increased Reality
    -Increased Armor
    -Increased Tenacity gained for each 10% missing HP
    -Increased Reality reduction for Shattered enemies
    -Increased Armor and Reality increase percentage
    -Increased Armor and Reality increase duration

  • Phoebus
    *Core Stats
    -Increased Max HP
    -Increased Basic Damage
    -Increased Skill Power

Skills:

  • Fight Back
    -Increased Speed increase effectiveness and duration
    -Increased Shield HP and duration
    -Increased Amount of Basic Attacks that Stun after using this skill
    -Increased Stun duration

  • Pommel Pummel
    -Increased Normal Damage dealt
    -Increased Stun Duration
    -Increased Armor and Reality decrease percentage and duration

  • Mocking Bow
    -Increased heal

  • Stubborn Soldier
    -Increased stacks of Fatigue applied to enemies who try to knock Phoebus back

  • Highest Hono(u)r
    -Increased Max HP percentage healed
    -Increased Damage Reduction percentage and duration
    -Increased Armor and Reality percentage gained for each enemy distracted during “Mocking Bow”
    -Increased Armor and Reality increase duration
    -Increased stacks of Hardy gained for each Shield Phoebus provides with “Fight Back”
    -Reduced cooldown for heal and Damage Reduction gain
    *This allows Phoebus to heal more HP and gain more Damage Reduction than before!
    -Increased HP to “Fight Back”
    -Increased Tenacity
    -Increased Max HP

  • Cap Caper
    -Increased Basic Damage and Skill Power while Phoebus has a Hardy buff
    -Increased Armor and Reality for each 10% missing HP
    -Increased Damage Reduction
    -Increased Max HP threshold required to trigger Damage Reduction

  • City’s Shield
    -Increased Tenacity, Armor, and Reality to Phoebus and allies
    -Phoebus and allies now gain Max HP, Basic Damage, and Skill Power from this disk
    -Increased Armor and Reality percentage gained after Phoebus’s Shields from “Fight Back” expire
    -Increased Armor and Reality increase duration

  • Robin Hood
    *Core Stats
    -Increased Max HP
    -Increased Basic Damage
    -Increased Skill Power

Skills:

  • Alms for the Poor
    -Increased HP stolen and healed
    -Increased damage distributed as HP
    -Increased maximum damage

  • Hard Nocks
    -Increased Normal Damage dealt
    -Increased Knockback distance

  • Reinforced Bow
    -Increased energy gained from damaging studied enemies
    -Increased Armor

  • Sure Shot
    -Increased max damage to studied enemies with “Alms for the Poor”
    -Increased Basic Damage
    -Increased Armor

  • Double the Bows
    -Increased Basic Damage, Reality and Tenacity

  • Fox Tracking
    -Increased heal from damaging studied enemies, Reality and Evasion
    -Robin Hood and allies now gain Max HP, Skill Power and Armor from this disk

  • Sherrif of Nottingham
    *Core Stats
    -Increased Max HP
    -Increased Basic Damage
    -Increased Skill Power
    -Sherrif of Nottingham now gains an increased amount of Energy from basic attacks and skills

Skills:

  • Doing My Duty
    -Increased Attack Speed effectiveness
    Bow:
    -Increased Basic Damage stolen
    Torch:
    -Increased Armor and Reality increase

  • Torch Strike
    -Increased Armor gained

  • Sharp Shooter
    -Increased Normal Damage dealt
    -Increased Slow effectiveness

  • Collecting Taxes
    -Increased Armor gained
    -Increased maximum Armor gain
    -Increased Max HP threshold required to trigger Curse
    -Removed fail chance on the Curse
    -Increased Basic Damage
    -Increased Max HP
    -Increased Reality

  • Lemonade Lessons
    -Increased Armor lost by Control role enemies
    -Increased Basic Damage and Skill Power lost by Damage role enemies
    -Sherrif of Nottingham now gains Armor and Max HP from this disk
    -Increased Maximum damage from this disk
    -Increased percentage of Max HP dealt as True Damage to Control role enemies with “Sharp Shooter”

  • Payback
    -Increased Armor
    -Increased Basic Damage per Support role ally
    -Sherrif of Nottingham now gains Reality and Skill Power from this disk
    -Inncreased bonus damage to Sapped enemies with basic attacks

  • Little John
    *Core Stats
    -Increased Max HP
    -Increased Basic Damage
    -Increased Skill Power

Skills:

  • Chummy Charge
    -Increased Normal Damage dealt
    -Increased Snare duration

  • Robbing the Rich
    -Increased Reality decrease and increase

  • Fortune’s Forecast
    -Increased Distract and Armor decrease duration
    -Increased Armor decrease

  • Belly Bastion
    -Increased Knockback distance from basic attacks
    -Increased Stun duration
    -Increased Shield HP from “Fortune’s Forecast”

  • Beautiful Brawl
    -Increased Fantastic Damage to and buffs stolen with “Chummy Charge”
    -Increased bonus Normal Damage to “Chummy Charge”
    -Increased Max HP
    -Increased Armor

  • Rich Reward
    -Increased Skill Power and Reality to Little John and allies

  • Bear Country
    -Increased Max HP and Armor to Little John and allies

  • Raya

*Core Stats
-Increased Max HP
-Increased Basic Damage
-Increased Skill Power
-Raya now gains an increased amount of Energy from basic attacks and skills

Skills:

  • Whip Sword
    -Increased Normal Damage dealt
    -This skill now knocks back enemies hit
    -Increased Stun duration
    -This skill now Pierces enemies for a duration
    -Increased extra Normal Damage for each stack of Perserverance consumed
    -Removed fail chance on the Stun

  • Gem Piece
    -Increased heal
    -This skill now affects Raya’s allies
    -Reduced cooldown

  • High Jump
    -Increased Normal Damage dealt
    -Increased Knockback distance
    -This skill now hits nearby enemies
    -Removed fail chance on the Pierce and Stun

  • Gem Guardian
    -Increased heal from “Gem Piece” per stack of Perserverance
    -Increased bonus Normal Damage from “High Jump” per stack of Perserverance

  • Full of Heart
    -Increased Shield HP from “Gem Piece”
    -Increased Armor and Reality gained from “Gem Piece”
    -Increased maximum Armor and Reality gain
    -Increased Armor and Reality percentage kept from wave to wave
    -Increased bonus Normal Damage to Perserverance stack damage on “Whip Sword”
    -Increased Max HP
    -Increased Basic Damage

  • Contents Hot
    -Increased Skill Power and Max HP
    -Increased bonus heal from “Gem Piece”
    -Increased Max HP threshold required to trigger heal
    -Reduced cooldown on the heal

  • Bitter Pills
    -Increased Basic Damage, Armor, and Reality
    -Increased bonus Normal Damage gained in “Whip Sword” by consuming stacks of Perserverance
    -Increased Basic Damage gained per stack of Perserverance

  • Namaari

*Core Stats
-Increased Max HP, Basic Damage, and Skill Power
-Namaari now gains an increased amount of Energy from basic attacks and skills

Skills:

  • Power Kick
    -Increased Normal Damage dealt
    -Increased Pierce duration
    -Removed fail chance on the Pierce

  • Crossbow Pin
    -Increased Normal Damage dealt
    -Increased Basic Damage and Skill Power stolen
    -Removed fail chance on the stacks of Weakness

  • Cat Attack
    -Increased Normal Damage dealt
    -Removed fail chance on the Blind and stacks of Weakness

  • Twin Blades
    -Increased Attack Speed and bonus Basic Damage

  • Fang Fighter
    -Increased Basic Damage stolen and the duration of it
    -Increased bonus Fantastic Damage dealt
    -Increased chance to add a stack of Weakness to a Pierced enemy
    -Increased Normal Damage to the kick from “Power Kick”
    -Increased Basic Damage
    -Increased Armor

  • Pet Pursuit
    -Increased Max HP and Armor
    -Increased Basic Damage lost by weakened enemies

  • Dragon Hunt
    -Increased Basic Damage and Skill Power
    -Increased Armor lost by enemies for each stack of Fatigue they have

  • Madam Mim

*Core Stats
-Increased Max HP, Basic Damage and Skill Power
-Madam Mim now gains an increased amount of Energy from basic attacks and skills

Skills:

  • Wizard Duel
    -Increased bonus damage
    Tank role: Increased Fantastic Damage dealt
    Damage role: Increased Normal Damage dealt
    Control/Support role: Increased Fantastic Damage

  • Ugly Old Creep
    -Reduced cooldown
    *To accompany the reduced cooldown, the Scare and Hex durations have also been adjusted

  • I Make the Rules
    -Crocodile: Increased Max HP percentage dealt as damage
    -Tiger: Readded Stun and increased its duration
    -Dragon: Increased Fantastic Damage dealt over time

  • Magnificent and Marvelous
    -Readded Energy gain at the start of each wave and increased it
    -Increased Basic Damage and Skill Power lost by the role targeted by Mim
    -Increased Max HP
    -Increased Armor
    -Increased Skill Power

  • Tricks and Wagers
    -Increased Skill Power gained by Damage heroes
    -Increased Max HP, Armor, and Basic Damage per Damage role ally
    -Increased Max HP and Basic Damage for Damage role allies

  • Magical Ride
    -Increased Reality lost by Tank role enemies
    -Increased Skill Power and Armor
    -Madam Mim now gains Max HP, Reality, and Basic Damage from this disk
    -Increased Armor lost by enemies per stack of Hardy on them
    -Readded Sap and and increased its duration

6 Likes

These Hero Refreshes are great, because I need some of them in my numerous Friend Campaigns.

Finnick plz

1 Like

Yeah, he got a refresh eons ago but still didn’t age well

1 Like

New refresh concepts will be released time to time, so stay updated!

1 Like

All the refreshes have been released! Now to wait for the official reveal!

Thoughts on the refreshes?
*The biggest joke in this game since Ralph, Underminer, deserves it.

May as well pack in a few more franchises for the next Patch Season, I guess.

Patch Season 16 is here! PerBlue also revealed the lineups for Patch Seasons 17 and 18, and now we can predict Season 19!

  • Featured franchises

  • Darkwing Duck

  • Big Hero 6

  • Wall-E

  • Treasure Planet

  • Hero Refreshes for:

  • Darkwing Duck

  • Quackerjack

  • Hiro Hamada

  • Honey Lemon

  • EVE

  • John Silver

  • Jim Hawkins (S+ tier material but not S+ enough)

  • Refreshes:

  • Darkwing Duck

  • Core Stats

  • Increased Max HP, Basic Damage and Skill Power
  • Darkwing Duck now gains an increased amount of Energy from basic attacks and skills

Skills:

  • Gatling Fun: Increased Damage, Added Pierce

  • Shadow Stalker: Decreased cooldown, Added Blind

  • Knockout: Increased Damage, Decreased cooldown

  • Shadow Speed: Increased Attack Speed, Increased Basic Damage, Increased amount of times this can stack

  • The Terror: Increased Reflect duration, Increased heal, Increased additional stat boosts

  • Case Quacked: Increased Skill Power, Basic Damage and Max HP, Increased amount of shields blocked, Increased Slow

  • Sticking Point: Increased Armor and Reality, Added Skill Power, Increased Stun duration

  • Quackerjack

*Core stats

  • Increased Max HP, Basic Damage, and Skill Power
  • Quackerjack now gains an increased amount of Energy from his basic attacks and skills

Skills:

  • Terror Teddy: Increased Max HP to and Damage dealt by robot teddy bear, Increased Damage, Increased HP to robot teddy bear when resummoned

  • Banana Boom: Decreased Scare duration to decrease cooldown

  • History Lesson: Increased Damage, increased maximum damage

  • Bear Blow Up: Increased stacks of Fatigue

  • Twisted Toymaker: Increased Damage per second from robot teddy bear, increased Additional Stat Boosts

  • Arcade Anarchy: Increased Basic Damage reduction, increased Max HP, Increased Armor per Damage role ally, Added Reality and Basic Damage, Increased maximum Basic Damage removed

  • Mysterious A-Peel: Increased Armor to robot teddy bear, increased Skill Power, Increased Basic Damage reduction, added Armor and Basic Damage

  • Hiro Hamada

*Core stats

  • Increased Max HP, Basic Damage, and Skill Power
  • Hiro Hamada now gains an increased amount of Energy from his basic attacks and skills

Skills:

  • Megabot Call: Increased Stun duration, increased Max HP and Damage to Megabot

  • Megabot Spin: Increased Damage, increased Slow

  • Microbot Stun: Increased Damage, increased Skill Power, Decreased cooldown

  • Analyze: Increased Energy gained

  • Robot Evasion: Increased Additional Stat Boosts

  • Robot Mods: Increased Shield HP, added Max HP, Basic Damage, Armor, and Reality, Increased Starting Energy

  • Gadgets and Gizmos: Increased Skill Power, Added Armor and Basic Damage, Increased Stun duration from “Microbot Stun”

  • Honey Lemon

*Core stats

  • Increased Max HP, Basic Damage, and Skill Power
  • Honey Lemon now gains an increased amount of Energy from her basic attacks and skills

Skills:

  • Sticky Mess: Increased Damage, Increased Slow effectiveness

  • Chem Ball: Increased Damage

  • Goop Shield: Increased Shield HP, Increased Slow effectiveness

  • Chemical Reaction: Increased Bonus Damage to Blinded or Frozen enemies, Increased Additional Stat Boosts

  • A Deduction: Increased Skill Power, Increased Armor reduction, Added Armor, Basic Damage, and Tenacity, Increased Tenacity and Evasion reduction

  • Potion Findings: Increased Armor buffs, Added Max HP, Skill Power, Reality, and Evasion

  • EVE

*Core stats

  • Increased Max HP, Basic Damage, and Skill Power
  • EVE now gains an increased amount of Energy from her basic attacks and skills

Skills:

  • Hand Cannon: Increased Damage and Splash

  • Shield Directive: Increased Shield HP and duration

  • Ion Shock: Increased Damage, Decreased cooldown

  • Droid Disable: Increased bonus disable duration, Increased Additional Stat Boosts

  • It Takes Two: Increased Shield heal, Added Armor and Basic Damage

  • Gift from the Heart: Increased Skill Power, Added Max HP, Armor, and Reality

  • John Silver

*Core stats

  • Increased Max HP, Basic Damage, and Skill Power
  • John Silver now gains an increased amount of Energy from his basic attacks and skills

Skills:

  • Cybernetic Cannon: Increased Damage

  • Quick Repair: Increased heal

  • Masterful Mutineer: Increased Stun duration from “Cybernetic Cannon,” Increased Max HP threshold required to trigger Shield, Increased Shield HP, increased Additional Stat Boosts

  • Cook’s Arsenal: Increased Basic Damage, Increased Skill Power reduction, Added Armor and Reality

  • Frozen Treasure: Increased Basic Damage and Reality, Added Max HP, Skill Power, and Armor

  • Jim Hawkins

*Core stats

  • Increased Max HP, Basic Damage, and Skill Power
  • Jim Hawkins now gains an increased amount of Energy from his basic attacks and skills

Skills:

  • Helpful Morph: Increased Bonus Damage, Increased Basic Damage increase and duration
  • Stick to It: Increased Shield HP
  • Pie Smash: Increased Damage
  • Energizing Connection: Increased Energize duration, Increased extra Energy received by Energized allies, Increased Additional Stat Boosts
  • Toil and Treasure: Increased Skill Power, Added Max HP, Armor, Basic Damage, and Tenacity, Increased bonus Energy gained by Energized allies
  • Round of Riddles: Increased Skill Power and Armor reductions, Increased Basic Damage, Added Max HP, Armor, Reality, Skill Power, and Evasion
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