Pink Panther concept
Stars at beginning:
Role: Damage
Position: Front
Team: Red
Entry: Pink Panther slowly goes to his position on battle while smoking his cigarette. He throw away cigarette when he gets to his position.
Victory: Pink Panther dance…
Defeat: Pink Panther stiffens in fear and fall on his back.
Basic attack: Pink Panther punch with fist closest enemy
Skills
White skill - Revenge time (true damage)
Passive: Pink Panther blocks any damage which would take more than 50% of his max HP. Pink Panther also receive 80% of the damage from enemies.
Active: Pink Panther hit with hammer enemies, deals X damage, additionally he deal equal damage to all enemies which he absord from last 10 seconds, or from latest use of this skill.
Green skill - Uncatchable (normal damage)
Pink Panther dodges attacks and counter them back to enemy which would damage him and enemies close to the target. Pink can dodge attacks every 8 seconds. Enemies damaged also receive stun for 5 seconds.
After dodge Pink Panther becomes invincible for 2 seconds.
Blue skill - On style
Pink Panther convincingly charms closest enemy for 10 seconds, charmed enemy basic attack and speed attack increase by 200%. Cooldowns of charmed enemy skills are reduced by 50%.
While enemy is charmed, Pink Panther gains X skill power and X tenacity.
Purple skill - Not so lucky
For each debuff which expire on Pink Panther, he gains X basic damage and 5% speed attack, this doesn’t have any limits, bonus stays between waves.
Red skill - Panther tricks
Pink Panther have 50% chance to stun enemy with basic attack. ‘‘Revenge time’’ and ‘‘Uncatchable’’ reduce enemy’s armor and reality by 50% for 15 seconds.
Boost:
- skill power
- basic damage
- HP
Friends
Pink Panther - Donald Duck
Tenacity lose after ‘‘Revenge time’’
- basic attack
- skill power
Enemies damaged by ‘‘Revenge time’’ lose 20% (+20% per star) of their tenacity for 10 seconds.
Pink Panther - Rex
Share basic attack bonus from ‘‘Not so lucky’’
- allies’ first 2 basic attacks also deal X true damage
- skill power to allies
Allies receive 20% (+20% per star) of basic attack bonus from ‘‘Not so lucky’’.