Pinocchio‎ ‎

Pinocchio Concept


Stars at the beginning: :star2:
Role: Damage
Position: Mid
Team: Red


Entrance: Pinocchio joyfully entries the battlefield, hopping during his walk.
Victory: Pinocchio jumps happily.
Defeat: Pinocchio falls down.

Quote: ‘‘I Can Move, I Can Talk, I Can Walk!’’


Basic attack: Pinocchio moves his nose, poking all enemies his nose can reach.

White Skill: Lying Piece of Wood :sparkles:
Passive: Pinocchio begins each wave with a stack of ‘‘Lie’’. Pinocchio gains a new stack of ‘‘Lie’’ every 3 seconds, with each stack of ‘‘Lie’’ Pinocchio’s nose is longer, increasing his range of basic attack. Pinocchio with 2 stacks of ‘‘Lie’’ can reach front-line enemies, with 5 stacks mid-line enemies and with 10 stacks back-line enemies from his original place. Pinocchio can gain up to 15 stacks of ‘‘Lie’’.

Active: Pinocchio tells a few lies, gaining 3 stacks of ‘‘Lie’’. Pinocchio then shakes his head causing his nose to move left and right, enemies near his nose receive X damage. Pinocchio applies 3 stacks of Weakness to all enemies damaged by this skill, these stacks last for 1 second per each stack of ‘‘Lie’’.
Pinocchio’s nose deals 50% more damage if he has 15 stacks of ‘‘Lie’’ while this skill is used.

Green Skill: Spinning Puppet :sparkles:
Pinocchio spins towards nearest enemies, dealing X damage and knocking them back. Pinocchio also deals X damage to any enemies his nose can reach, with 10 or more stacks of ‘‘Lie’’ enemies are additionally stunned by 8 seconds.

Blue Skill: The Conscience
Pinocchio calls for help from his conscience, Jiminy Cricket, he tells him to do the right thing, removing up to 3 stacks of ‘‘Lie’’ from Pinocchio. Pinocchio for each removed stack of ‘‘Lie’’ gains X HP, 1 stack of Hardy, and X skill power for 10 seconds.

Purple Skill: The Real Boy
Once per wave, when Pinocchio is reduced to 0 HP, Blue Fairy enters the battlefield and casts a spell on Pinocchio, healing him for X HP, granting 3 stacks of Hardy, and increasing his skill power by X and tenacity by 100 for the remainder of the wave.

Red Skill: No Strings!
Pinocchio has a 50% chance to gain two stacks of ‘‘Lie’’ instead of one. Pinocchio’s energy gain is increased by 5% per stack of ‘‘Lie’’ on him.

When an enemy with speed buff deals 10% or more of Pinocchio or his ally’s HP their buffs will be removed, and their attack and movement speed decreased by 65% for 12 seconds and their basic damage and skill power will be decreased by 80% for 10 seconds. This can trigger up to 3 times per wave.

Increased energy gain has a chance to fail when Pinocchio is above level X.

Additional stat boosts:
+X SP
+X Armor
+X damage to ‘‘Lying Piece of Wood’’


Friends

Russell & Kevin - Real Boy Training

Conscience For Allies

  • +X HP
  • +X BD
  • Allies gain X BD when ‘‘The Conscience’’ is used for 10 seconds
  • ‘‘The Conscience’’ now removes all debuffs from Pinocchio and allies
  • ‘‘The Conscience’’ grants a stack of hardy to allies and an additional two stacks with a 20% chance (+20% chance per star)

Minnie - Familiar Cat

Faster Enemies Deal Less Damage

  • +X SP
  • +X Armor to Pinocchio and allies
  • Enemies with an increased attack or movement speed lose X basic damage
  • Enemies with an increased attack or movement speed deals 11% less damage (+11% per star)

Battle Badge

Requires to charge: 10 seconds of combat have elapsed

Bonuses
Stat Buff: +X SP
Lineup Based Buff: +X armor per Damage ally
Effect Buff: 4 stacks of Hardy

15 Likes

This is probably enough :sweat_smile:
Great concept!

Not really, new red skills has 3 bonuses.
Text might be long but it only does activates in one condition.

They do? New heroes like Russel and Esmeralda have 2 effects, so I’m confused as to what you mean.

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