I was thinking a major cause of the high gold economy is the skill point cap. Logging in every hour to add levels to skills to spend gold is a major quality of life issue
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Agreeing with this @Loutre. If one cannot really forward heroes besides a certain X, they will accumulate gold. And it´s a rather simple thought.
No, it´s the lack of useful XP drinks beyond a certain “X” (amount) of characters. You just don´t get enough to raise enough heroes in hero level in 28 days that you actually decrease gold reserves.
That was my original issue about the ports and gold monitoring. XP drinks are also tied into the port so if they are using the ports to manage gold they hurt the XP drinks economy. Surge is the best way to control gold. Not the ports
So, even with 4 year anniversary, we couldn’t event get triple drop in port that’s lame:roll_eyes:
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What’s bigger holiday then?
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Likely Thanksgiving or Christmas.