Prince Aamir's character wishlist

This is a place I post all kinds of character ideas and if you have any questions about me or my ideas make sure to let me know

…you gonna post one for starters?

When will you post one?

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Tigger “t i double guh er” role: damage, stars: 1, team trial: yellow,

White move ta ta for now. Bounces off screen and lands on the enemy and bounces 3 times dealing fantastic damage.

Green move super duper bounce. Performs the super duper loop de looper aliuper bounce and bounces all over the screen dealing normal damage.

Blue move furious bounce. Bounces into an enemy knocking them back and dealing fantastic damage and stunning them.

Purple move spring in your step. ta ta for now stuns enemies super duper bounce stuns and knocks back enemies.

Entrance comes down from above when tigger hits the ground he performs a flip getting prepared for the fight.

Victory falls onto his tail and bounces in a circle arms crossed happily.

Defeat tigger bounces up and down 3 times before he falls into a hole in the floor floating in the air for a split second and looks forward then he falls you can hear his voice as he falls.

1 Like

Pooh “oh bother” role: control stars: 3 team trial: blue

White move beehive!! Throws a beehive full of honey into the enemies sticking them to the ground and then the bees come out and stings the enemies dealing true damage for 3 seconds.

Green move think think think. Pooh sits down and thinks about honey causing him to be untargetable and unattackable for 7 seconds.

Blue move honey pot. Pooh eats honey healing himself and gives his team 250 energy.

Purple move friend to all. Grants pooh immunity from being charmed.

Entrance pooh’s honey pot rolls in and pooh runs after it when he picks it up he gets prepared for the fight.

Victory pooh eats honey happily.

Defeat pooh’s honey pot rolls away and pooh runs after it.

2 Likes

Nemo. Role: support. ☆☆ team trial red. Position back.

White move. Swim down. A ship falls on the enemies dealing fantastic damage and knocking them back.

Green move bubble. Blows a bubble shielding an ally from 7,500 damage.

Blue move MINE!! Jumps out of the fish bowl and hops into the middle of the enemies and then a flock of seigels fly into the enemies dealing normal damage.

Purple move just keep swimming. Once per battle when ally is KOed revives it and grants him/her 250 energy.

Entrance rolls in a plastic bag pushing a fish bowl. when he reaches his position he breaks a hole in the bag and hops into the fish bowl. getting prepared for the fight.

Victory Nemo swirls in his fish bowl and hops out smiling.

Defeat Nemo’s fish bowl runs out of water leaving Nemo on his side breathing heavily.

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One question about nemo:How does he move after he leaves his bag and is in the fish bowl?

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He hops out of the bag his bowl doesn’t move

Russell. ☆ "the wilderness must be explored caw! caw! rawr!! Role: damage. Team trial red. Position mid.

White move friend to all living creatures. Shares 1 ally a piece of chocolate healing it 1,000hp over 2 seconds.

Green move caw caw rawr!!! Does his wilderness explorer call silences his enemies for 5 seconds.

Blue move blown away. Uses a leave blower to greatly knock back his enemies dealing normal damage.

Purple move the wilderness must be explored. Grants Russell 25 energy per enemy or ally on the battlefield.

Entrance walks in with a backpack on his back.

Victory takes out a bar of chocolate and eats it.

Defeat falls face first into the floor.

Friends stitch

Stitch wilderness explorer.
Other allies finnick, dash mr I.
DL 50 max hp.
Caw caw rawr!! Grants Russell 50 energy
DS 25 energy.

Nice sets

(Twenty characters)

1 Like

Thanks

20 characters

So what about him getting hit with knock back? How does he move into the next wave of the campaign?

He could hit the side pushing it

Dug ☆☆☆ role: control team trial yellow position front.
“I do not like the cone of shame”

White move cone of shame, puts the cone of shame on an enemy making it unattackable for 5 seconds. And giving it a bullseye for the same duration.

Green move alpha dog. When dug’s energy bar is full
Dug summons a stampede of dogs dealing normal damage and knockback.

Blue move point!! Dug points an enemy making his allies attack it and gives the enemy a bullseye.

Purple move my master. Grants the strongest ally a boost in their attack power for 4 seconds and all damage dealt to that ally is dealt to dug this happens every 20 seconds.

Entrance runs in chasing his tail before he realizes the enemy team.

Victory yells hip hip hooray!!

Defeat whines and begs.

2 friendship
Russell. the alpha dog
Other allies bogo WALL-E scar
DL 2% improved healing
Alpha dog now stuns enemies for 2 seconds
DS +5% stun length
Scar. dog anger
Other allies maleficent, nick, violet
DL 25 more damage against shields
dug’s point!! Now deals 1,000 fantastic damage.
DS +150 fantastic damage.

Lilo “ohana means family. family means no one gets left behind or forgotten” role support position mid team trial blue.☆☆

White move hula luau. Lilo dances the hula granting her allies happiness for 5 seconds.

Green move aloha cousin. At the beginning of the battle lilo waves at an ally granting it and her happiness and reality for 10 seconds.

Blue move power surge. Calls sparky to shock the enemies silencing and stunning and blinding for 7 seconds.

Purple move ohana spirit grants lilo’s allies 1,000 max hp.

Entrance walks in with stitch then they hug then stitch goes back and lilo stays for the fight.

Victory turns on music and dances to it.

Defeat kneels down and cries in her hands.

2 friends
Stitch. extraterrestrial technology.
Other allies judy merida elastigirl
DL 50 armor
Aloha cousin now studies enemies for 3 seconds
DS +1 second

Moana. Like a Hawaiian roller coaster ride.
Other allies hiro Mr Incredible finnick
DL 20 reality
Aloha cousin affects 2 allies and grants it 2,000 hp over 5 seconds.
DS 200 hp

Sorry but unless i missed something thwni dont think you mentiones what happiness does.

Double healing david

Randle role damage position front team trial yellow ☆☆☆ “hear that. it’s the wind of change”

White move, Normal damage. camo-dash. Randle camouflages and dashes through the enemies dealing damage and then dashes through again dealing damage again.

Green move, camouflage. Camouflages making him invisible for 10 seconds.

Randle can camouflage every 15 seconds.

Blue move, fantastic damage. Scare camouflage. Camouflages and scares an enemy for 3 seconds.

Purple move, top scarer. Doubles the duration of the scare camouflage.

Entrance comes in camouflaged before he reveals himself.

Victory smiles opening a door and going into it.

Defeat toys fall on Randle changing him different colors before a door opens up below him and he falls

1 friendship

Sully super scarer.
Other allies mike Ralph and hades.
Camo-dash now scares enemies for 3 seconds.
DL +20 tenacity
DS +0.5 seconds

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