Prince Porky ABE (unlikely concept)

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Name: Prince Porky
Stars at the beginning: 1
Role: Damage
Team: Yellow
Position: Mid

Information: Ready to take down his enemies, Prince Porky uses his baton and bomb throwing skills to ensure that the enemy is taken down.

Entrance to battle: He walks to battle leisurely while looking for his hat, then puts it on. He then takes out his baton ready to fight.

Victory: He jumps in excitement

Defeat: He falls over (sort of like Duff’s defeat).

Basic Attack: See Passive

Skills:
White Skill: Holy Hand Grenade: True Damage: :shield: Fantastic Damage :sparkles:


Passive: Prince Porky switches between basic attacks depending on his mood. If he feels “Confident”, he summons 3 bombs with X Max HP. If these bombs get KOed or if 20 seconds have elapsed, they explode, dealing X damage to all enemies. Prince Porky can have up to 9 bombs in battle at a time. If Prince Porky already has 9 bombs, he instead heals himself and his ally with the least HP equal to 20% of their Max HP every second. If he feels “Threatened”, he backstabs the enemy with the most Skill Power, dealing X Fantastic Damage. Prince Porky must be below 60% Max HP to count as being Threatened.

Active: If Prince Porky is Confident, he throws a small bomb at the farthest enemy, dealing X Fantastic damage. If he is Threatened, he gets enraged and throws a large bomb at all enemies, dealing X True Damage and shattering them for 10 seconds. If he hits a Tank Role enemy with this skill, they are shattered for 18 seconds instead. Shattered enemies take 8% of their Max HP as True Damage. Any Fantastic Damage Over Time effects can only trigger Shatter once. The Shatter has a chance to fail against enemies higher than Level X.

Green Skill: Tit For Tat
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After 12 seconds into each wave, Prince Porky increases all allies’ damage done by 70% but are also given 3 stacks of Weakness. The damage increase is less effective on allies higher than Level X

Blue Skill: Not Impressed: Fantastic Damage: :sparkles:
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Prince Porky stares at the enemy team unamused, dealing X damage per second for 10 seconds, while scaring them for 18 seconds. Prince Porky and his allies 150 Energy for every enemy they scare.

Purple Skill: Vicious Backstab: True Damage: :shield:
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Whenever Prince Porky is Threatened, his basic attacks now deal an additional X True Damage. Prince Porky and his allies also passively gain an extra X Max HP and X Skill Power.

Red Skill: Prince Porky’s Fury
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“Tit For Tat” now gives allies 250% increased Attack and Movement speed for 10 seconds, X Armor, X Reality, and 5 stacks of Hardy. Whenever Prince Porky uses “Holy Hand Grenade”, he immediately uses “Not Impressed” “Holy Hand Grenade” now also blinds or stuns enemies for 12 seconds. The blind and stun has a chance to fail against enemies higher than Level X

Additional Stat Boosts:
X Basic Damage
X Reality
X Skill Power

Battle Badge is charged in battle when: 15 seconds have elapsed.
Effects:
X Skill Power per Yellow Team Hero
X Basic Damage
40% increased Attack and Movement Speed.

Friendships:
Shego
Allies: Mr. Incredible, Maximus, Ron Stoppable

Mr. Big and Kolslev
Allies: Zeus, Darkwing Duck, Bolt

2 Likes

Feedback is appreciated. :slightly_smiling_face:

Looks very nice.

3 Likes

Thanks, I worked hard on this. :slightly_smiling_face:

1 Like

It shows! It looks very good and is very unique! May do an Angry Birds Epic character concept myself… ^^

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