Can anyone confirm whether or not selecting Quick Fight (as opposed to Fight) has any impact on whether or not a hero earns points towards their Mastery? I understand that hero mastery progress may only be earned for Breaker fights, Creep Surge, and Citywatch. I also understand that mercenaries do not earn mastery progress, nor does raiding. However, today I noticed that selecting the Quick Fight option for a breaker fight did not result in any hero mastery progress, whereas selecting the regular Fight option did. This seemed odd to me as Quick Fight is not the same thing as raid. If anyone has any insights I would appreciate it.
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I just tested it in breaker fights. Using a Quick Fight on one breaker, I got credit for the heroes I used. Using the Auto Quick Fight for multiple breakers, I got full credit for one hero, partial credit for the two heroes that got KO’d partway through. So it’s working for me.
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I regularly used auto quick fight to gain mastery points and it worked for me. As long as the hero is alive to fight in the breaker, you’ll get points.