With this post i will have a close look at Randall and why he is so broken.
Spoiler: It is caused by a bug!
First, i made a video of the attack i done:
Second the stats of Randall:
Most important is the 1st and 4th skill.
Here it says that Randall will go to the enemy with the most HP and does 160K fantastic damage.
The nearby enemies are scared for 10 seconds. So only one toon is damaged 1 time!
The forth skill makes him do 200% damage on scared toons. This means with scared fantastic damage always crits and 200% damage = 960K damage.
If we have a look at the video we can see that first everything looks fine.
50K Damage is also resonable because Lauchpad got decent armor and is protected by Megara.
This mean about half the basic damage of Randall is blocked.
The next attacks are all fine too. There are more basic attacks and the 3 skill kicking in for blocking.
Than Randal is using his skill attack. Remember this attack only hits one target once and is doing 200% damage and crits.
In total it should be about 960K damage that is halfed by reality and Megaras protection. This means about half the damage should be done to Launchpad.
Here you can clearly see that about half the damage is done but Randall hits 2 times.
That means the active skill does 2 times the damage it should normally do (about 400k more)
But that is not all.
The next attacks are all fine until Randall hits the next active white skill attack.
You can see. Not only hits he 2 times he hits Megara 2 times too.
That means the active skill does 4 times more damage than it should (about 1.200K)
In total this doubles the damage form Randall because of this bugs!
And this is only with 2 toons against Randall.
If more than 2 toons are around him the damage is 6, 8 or even 10 times higher than it should be!
Please fix this bug as soon as possible