Red skills ideas [refreshes!]

Ideas…

Darkwing Duck

Nights’ terror
“Shadow Speed” now doesn’t have any stack limits, and 50% of this bonus is carried between waves.

“Knockout” now removes all buffs from enemies, cooldown of “Shadow Stalker” is reduced by 1 second per each removed buff from enemies by “Knockout”.

Darkwing Duck receives less carried bonus from previous waves when his level is above level X.

Additional Stat Boosts:

  • +X HP
  • +X SP
  • +X BD to “Shadow Speed”

Merlin

Mediaval Tricks
“Teacher’s Pet” now ignores enemy’s tenacity and evasion. Merlin gains 10% attack speed, X basic damage and X skill power every time an enemy gets transformed into a squirrel.

Merlin shares 25% of his energy gain with allies.

Energy share with allies has a chance to fail on allies above level X.

Additional Stat Boosts:

+X HP
+X SP
+X damage to “Medieval Muddle”

Joy

The Happiest One in The Brain

Each stack of “Happiness” now gives 1% Conservation to herself and allies.

When Joy reach 10 stacks of “Happiness” for the first time in battle she gives shield from “Joy Bubble” and 2 stacks of Hardy to allies.

Shield have a chance to fail on allies above level X.

Additional Stat Boosts:

  • +X HP
  • +X armor to Joy and allies
  • +X reality to “Radiance”

Merida

Princess Bravery
Merida’s arrows from basic attacks will now go through all enemies. Merida gains X basic damage for each basic attack which she performs on the fight, 50% of this bonus is carried between waves. Merida share 40% of her basic damage with allies.

Merida gains 180 (+1 per level) armor negation after activating “Pride of the Clan”.

Additional Stat Boosts:

  • +X BD
  • +X SP
  • +10 crit damage (+1 per level)

Finnick

Perfect hustle
Finnick’s basic attacks freeze enemies for 6 seconds, each time Finnick freeze an enemy his skill power increase by X for remainder of wave.

“Jumbo Slam” now have increased attack range and damage all enemies, instead of only nearest ones.

The freeze has a chance to only last for 1.5 seconds on enemies higher than level X.

Additional Stat Boosts:

  • +X HP
  • +X SP
  • +X damage to “Jumbo Slam”

Timon & Pumbaa (rework)

A Worry-Less Life
‘‘Hakuna Matata’’ lasts for 10 seconds longer, this buff is immuned to first 4 tries of removing.
Timon & Pumbaa and allies with ‘‘Hakuna Matata’’ dodges debuffs with a chance of 60%.

The duration of all buffs is extended by 5 seconds if started during the duration of ‘‘Hakuna Matata’’.

Dodging debuffs have a chance to fail on allies above level X.

Additional Stat Boosts:

+X HP
+X SP
+X healing per second to ‘‘Hakuna Matata’’

The Beast

Hidden in darkness
The Beast starts each wave invisible for the first 5 seconds. While invisible, Beast is untargetable.
Other bonuses:

  • +X BD
  • +X armor
  • +X reality

Genie

Wishes are for everyone!
When Genie uses “Three Wishes”, his skills and further effects also affect on other allies.

Three wishes: Heals all allies (including himself) for same amount.
Cosmic power: Now grants 3 seconds of invincibility to allies.
Energize: Now grants 200 energy to allies.

Invincibility have a chance to fail and energy is less effective on allies above level X.

Other bonuses:

  • +X HP
  • +X armor
  • +X damage to ‘‘Makeover’’

Frozone

Cold action
Each time when the enemy attempts to KO ally there is a chance of 15% per frozen enemy or ally that instead of dealing damage, the enemy will heal that ally by 200% of actual damage which would receive ally.
Other bonuses:

  • +X HP
  • +X SP
  • +X damage from ‘‘Frostbite’’

Frozone (2)

Frozone gains 5 reality negation whenever an enemy gets frozen by any source.
Frozone shares 75% of his reality negation with allies.

Cooldown of ‘‘Cold Front’’ reduces by 2 seconds when an enemy gets frozen.
‘‘Cold Front’’ freezes enemies for 7 seconds, this freeze isn’t reduced by tenacity.

Reality negation from frozen enemies has a chance to fail if an enemy is frozen by ally above level X.

Additional Stat Boosts:
+X HP
+X SP
+4s to freeze to ‘‘Stay Frosty’’

Felix

Strength of golden hammer
Felix is now immune to all debuffs.
All allies are now healed by 25% of what Felix was healed, this includes all sources of heals.

‘‘Fix It, Felix!’’ now gives healed ally 10 stacks of Hardy and invincibility for 5 seconds.

Invincibility has chance to fail on allies above level X.

Other bonuses:

  • +X HP
  • +X armor
  • +X reality

Stitch

Hawaiian energy
‘‘Feel the Groove’’ now works from all crits, from all allies, in addition, allies also receive 20 energy.
Stitch ignores all buff on enemies, allowing him to deal more normal damage and crit.
Other bonuses:

  • +X HP
  • +X BD
  • +X per hit from ‘‘Plasma Blast’’

Shank

Race For Victory
‘‘Road Warrior’’ now grants reality equal to 50% of armor boost.
‘‘Piston Slam’’ now steals all buffs. Cooldown of ‘‘Piston Slam’’ is reduced to 0 when Shank use ‘‘Final Lap’’.

Additional Stat Boosts:

  • +X HP
  • +X BD
  • +X damage to ‘‘Final Lap’’

Buff stealing have chance to fail against enemies above level X.

Judy Hoops

‘‘Bunny Hop’’ steals all buffs from the target.
‘‘Deputize’’ lasts 7 seconds longer, and also grants allies 50 tenacity.

Tenacity buff is less effective on allies above level X.

Hiro

When Megabot is active, Hiro receives 50% less damage from all sources.
Hiro’s stuns ignores the tenacity of the enemies.

Damage reduction is less effective on level above X.

Olaf

When Olaf use ‘‘Build A Snowman’’ all enemies are frozen for 6 seconds.
Frozen enemies lose X armor.

Freeze has a chance to fail on enemies above level X.

Megara

Greek Link
When Megara reaches 1 HP first time in battle she becomes invincible and diverts 80% of all damage taken by linked ally for 5 seconds.

Cooldown of ‘‘Self Sufficient’’ is reduced by 5% per each missing 10% HP on Megara.
‘‘Self Sufficient’’ now also heals a linked ally.

Increased diverted damage from linked ally has a chance to fail on ally above level X.

Additional Stat Boosts:

  • +X HP
  • +X SP
  • +X healing to ‘‘Self Sufficient’’

Miguel

Feel the Music
When Miguel removes a flat Note from enemies they take 15% of their max HP as bonus true damage.

Allies without healing notes are healed by the amount of 20% which healing Notes heal every 2 seconds.
Sharp Note from ‘‘Sharpen’’ is now given to all allies.

Bonus damage on enemies have a chance to fail against enemies above level X, and healing allies without notes is less effective on allies above level X.

WALL-E

Power of Renewable Energy
Allies who have full energy but are disabled receive 80% less damage from all sources, without disables allies receive 20% less damage.

When WALL-E uses ‘‘Solar Power’’ and grants energy over the limit, the ally’s basic damage increase by 1% per each point of over needed energy for 8 seconds.

Damage reduction on allies with full energy is less effective on allies above level X.

Additional Stat Boosts:
+X HP
+X SP
+X damage to ‘‘Extinguish’’

Rafiki

Savanna’s Energy
When Rafiki uses ‘‘Healing Breath’’ he cleans negative status effects from his allies and grants them 1 stack of hardy. Amount of hardy stacks given to allies increase by 1 per each use of ‘‘Healing Breath’’, this bonus lasts between waves.

‘‘Asante Sana Squash Banana’’ now blinds and deal damage to all enemies.

Additional Stat Boosts:
+X HP
+X BD
+X healing per second to ‘‘Healing Breath’’

Maui

Hook The Possibilities
Maui starts each battle with full energy.

Allies’ skill power increase by 50% each time when Maui uses ‘‘Shark Bite’’, 40% of this bonus is carried from wave to wave.
Allies’ basic damage is increased by X while they have ‘‘Courage’’, when ‘‘Courage’’ gets removed from them, they become invisible for 4 seconds.

Invisibility has a chance to fail on allies above level X.

Additional Stat Boosts:
+X HP
+X SP
+X damage to '‘Shark Bite’’


Thoughts about it? Any other ideas? Post them here. :slight_smile:

30 Likes

Hercules

•Name: Zero to Hero

•Effect: True Hero lasts three seconds longer. Enemies who attempt to crit Hercules while he is invincible are stunned for three seconds and lose X Armor for ten seconds.

•Stats Increased: Increased initial HP healed by True Hero, Increased Max HP, Increased Skill Power

Merlin

•Name: Magical Explosion

•Effect: When an enemy transformed by “Teacher’s Pet” is reverted to their normal form, they release a burst of magic that deals X damage to close enemies and knocks them back.

•Stats Increased: Increased Skill Power, Increased Basic Damage, Increased damage dealt by “Medieval Muddle”.

15 Likes

Maui

You’re Welcome

Allies with Courage have 50% higher attack speed and X basic damage

Stats increased:

  • increased armor
  • Increased basic damage
  • Increased damage on “Take flight”

WALL-E

Trash Collecter

WALL-E Steals X reality and Y Armor whenever an enemy is blinded or frozen.

Stats increased:

  • increased skill power,
  • increased Armor,
  • increased damage on “fire extinguisher”

Moana

Ocean chosen

Moana shields all allies during “Oceanic Shield” and she cleanses all disables and/or Debuffs from them.

Stats increased:

  • increased Reality
  • increased Max hp
  • increased healing from “love and protection”

Elastigirl

High Flexibility

Elastigirl has 45% chance to dodge disables and gains X max hp when dodging a disable.

Stats increased:

  • increased skill power
  • increased Max hp
  • 25% -> 40% slow on “the element of suprise”

Nick

Sly fox

All Nick’s attacks increase his attack speed by 3% and he gains X reality.

Stats increased:

  • increased skill power
  • increased Tenacity
  • 7 second -> 10 second charm on “Charming fox”

10/21/19 - Added Moana, Elastigirl and Nick


7 Likes

Jessie


Say that again
“Sonic Yodel” also damages enemies behind Jessie. Every time she gets silenced by the enemies, her attack speed increases by 150% for 6 seconds. These increases don’t sum up, but the cooldown timer resets if Jessie gets silenced again.
The speed buff is lower if Jessie is silenced by an enemy above level X.

+Skill Power
+Reality
+Damage dealt by “Sonic Yodel”

Scar


It’s to die for
Scar gets 40% Skill Power and 15% Basic Damage bonus for first three characters(Allies or enemies) KOd. This lasts till the end of the wave.
Scar gets less Skill Power and Basic Damage from characters above level X.

+Armor
+Improved Healing
+Damage dealt by “A Matter of Pride”

Maleficent


Powers of Hell
All debuffs done by Maleficent last 4 seconds longer. “Dragon Fire” cleans all buffs from the enemy team.
Buffs put by enemies above level X have a chance to remain.

+Maximum HP
+Reality
+Damage dealt by “Forest of Thorns”

Ursula


Something to celebrate
Ursula claims the energy she steals with “On the Hook”. After that she becomes invincible for 9 seconds.
Enemies above level X still have a chance to damage her.

+Maximum HP
+Skill Power
+Reality Negation

4 Likes

Here are my Red Skill Ideas! :grin::coffee:

Joy

Name: Strong Spirit!

Effect: ”Cheer” now increases Joys armor by X and all allies armor within a 7 meter radius for the same amount of Armor joy gains.

Stats: Increased skill Power, Increased reality, Increased healing from. “Happy-Go-Lucky”

Megara

Name: Damsel In Distress!

Effect: “Witty Riposte” Now increases all allies Attack Speed by 70% for 7 seconds, The ally that is linked with Megara can stack all of These speed boosts up to 3 times The Stacks are reseted once Megara uses her Active for the Fourth Time.

Stats: Increased Damage “Silence is Golden”, Increased skill Power, increased Armor

Jessie

Name: Windows of Opportunity

Effect: ”Hootenanny” now decreases all enemies armor by X and inspires all allies for 12 seconds, Jessie now dodges all attacks when doing any skill after Activating her active

Stats: Increased Basic Damage, Increased Reality, Increased Armor


3 Likes
        Peter Pan 

Never Grow Up
Whenever Peter Pan uses ”Neverland Rally”, he will gain 300 energy and X (Level 1) more attack speed following the Blue Skill.

           Rex

Dino with courage
Whenever Rex uses Mighty Roar, he will have 6 seconds of invincibility and X (Level 1) more attack speed following the Green Skill.

3 Likes

Felix’s Red Skill could make His green skill alway heal Himself and His weakest ally & add armor to Himself.

Added new ideas for: Felix, Calhoun, EVE, Goofy, Mickey Mouse, Stitch and Dash.

There are now plenty of ideas from few people, if you could @Polaris look at this and maybe pass further, to team :slight_smile:

I like your Wall-E one!

2 Likes

Hope you don’t mind if I revive this topic, but I also had some ideas for red skills.

Judy

Optimal Teamwork

Judy and her teammates receive the following buffs in addition to inspires:

Testify: Judy gains 300 energy and the inspired ally is granted armor for 10 seconds.
Play Dead: All allies are granted a shield that lasts for 7 seconds and gain 45% more energy from taking damage.

The amount of energy gained from taking damage is reduced if the ally is above level X.

Stats Increased: Max HP, Extra Healing during “Testify”, Skill Power

Buzz Lightyear

Charge Up

When Buzz uses “Anti-Gravity Cage”, he begins storing 15% of the damage he takes from enemies, storing a maximum of X damage. When Buzz uses “Laser Action”, he deals the stored damage as additional damage to each enemy. This resets Buzz’s stored damage until the next time he activates “Anti-Gravity Cage”.

The amount of energy stored is reduced from attacks from enemies higher than level X.

Stats Increased: Damage done during “Pulsar Push”, Max HP, Skill Power

3 Likes

Just saying, that if Beast got that Red Skill, Randall and Him would be so broken!

I love the stitch red skill idea and stitch is my fav Disney character but I though he could summon lilo 2 do a Hawaiian hula and it could heal the team

Or better yet, Lilo could come to the game along with everyone else!

Elastigirl

Extra Flexible

Elastigirl gains armor and reality every two times she damages an enemy.

Stats Increased: Reality, Armor Negation, Basic Damage

(There seem to be a lot of skills nowadays that remove armor, so I thought it could be balanced out with skills that increase armor, especially for weaker heroes.)

Frozone

Deep Freeze

Frozone’s freezes last 2 seconds longer against other Control role enemies.

Enemies that Frozone freezes gain 70% less energy from all sources while frozen.

Both of these effects have a chance to fail against enemies higher than level X.

Stats Increased: Reality, Damage during “Frostbite”, Basic Damage

an additional idea to improve that red skill would be
basic attack and cold front freezes enemies for 2-4 seconds

1 Like

Here :smirk:*
Launchpad McQuack
Too Fast To Quack
When Lauchpad McQuack Uses Auto Pilot He Speeds Up 30%
*

Uhh, Duke. Launchpad already has his red skill

Timon & Pumbaa

Allies with ‘‘Hakuna Matata’’ ignore negative effects with a chance of 65%
‘‘Bug Run’’’ remove all buffs from the closest enemy.

Ignoring negative effects has reduced chance on allies above level X.

Judy Hoops

‘‘Bunny Hop’’ steals all buffs from the target.
‘‘Deputize’’ lasts 7 seconds longer, and also grants allies 50 tenacity.

Tenacity buff is less effective on allies above level X.

Hiro

When Megabot is active, Hiro receives 50% less damage from all sources.
Hiro’s stuns ignores the tenacity of the enemies.

Damage reduction is less effective on level above X.

Olaf

When Olaf use ‘‘Build A Snowman’’ all enemies are frozen for 6 seconds.
Frozen enemies lose X armor.

Freeze has a chance to fail on enemies above level X.

2 Likes

Polaris should notice these red skill ideas

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