Hello together,
hi @Loutre
here is the part II from my new rework series
missed Part I and the introdusing?
https://discourse.disneyheroesgame.com/t/rework-the-game/1631488/5
Today we gonna talk about heist
In heist 5 Player try to catch the Thief and earn rewars in 8 different difficulties:
(i don’t remember every LV requirement)
Actual Heist Overview | |||||
---|---|---|---|---|---|
Difficulty | LV | Rewards | |||
Level | Rule | Token | Influence | Disc Power | |
easy | 35 | - | 5 per WC | 500 | - |
5 per Valuable | |||||
medium | ? | Thief 10 lives | 5 per WC | 500 | 500 |
10 per Valuable | |||||
Hard | ? | Thief infinite lives | 10 per WC | 500 | 1000 |
10 per Valuable | |||||
Very hard | ? | Thief infinite lives | 10 per WC / 15 per Valuable | 500 | 2000 |
Second Wind | |||||
Accomplices Spawn | |||||
Super Hard | ? | Thief infinite lives | 15 per WC / 15 per Valuable | 500 | 3000 |
Second Wind | |||||
Accomplices Spawn | |||||
Bodyguard | |||||
Insane | 135 | Thief infinite lives | 15 per WC / 20 per Valuable | 500 | 3500 |
Second Wind | |||||
Accomplices Spawn | |||||
Bodyguard | |||||
Ridiculous | 140 | Thief infinite lives | 20 per WC / 20 per Valuable | 500 | 4000 |
Second Wind | |||||
Accomplices Spawn | |||||
Bodyguard | |||||
Shocking | 145 | Thief infinite lives | 20 per WC / 25 per Valuable | 500 | 4500 |
Second Wind | |||||
Accomplices Spawn | |||||
Bodyguard |
As we see, its mostly the same.
So I gonne start with some easy changes
-
i changed the difficulties
We don’t nedd 8. i redueced it to 4 (the same like CW)
and change the requirements for this difficulties to rarities and not LV
The Enemy NPC has now a clear lv (75 / 150 / 200 / 250) -
rebalancing the normal rewards
all in all we get the same rewards (Disc Power and Token)
we got a little more from this new difficulty “epic” -
New Stuff
3.1. New Map
so we have a New Map (The Hub at Chapter 40)
this is a good thing to create different places to play heist
difficulties easy & medium still on Map: The City
difficulties hard & epic are on Map: The Hub
3.2. New Mode
playing every time the same thing is very boring
so i decided to create 3 different Modes u can choose on “every” difficulty.
This should make heist more exciting and you can earn additional rewards
New Heist: The City & The Hub | ||||||
---|---|---|---|---|---|---|
Difficulty | LV | Rewards | ||||
requirement | Standard Rules | Mode | Token | Disc Power | ||
easy | Purple Rarity | Thief infinite lives | Enemy on LV 75 | Only Old Mode | 5 per WC | 500 |
Map: The City | 10 per Valuable | |||||
medium | Orange Rarity | Thief infinite lives | Enemy on LV 150 | selectable | 10 per WC | 1000 |
Second Wind | ||||||
Accomplices Spawn | 15 per Valuable | |||||
Map: The City | ||||||
hard | Red Rarity | Thief infinite lives | Enemy on LV 200 | selectable | 15 per WC | 3000 |
Second Wind | ||||||
Accomplices Spawn | 20 per Valuable | |||||
Bodyguard | ||||||
Map: The Hub | ||||||
epic | Yellow Rarity | Thief infinite lives | Enemy on LV 250 | selectable | 20 per WC | 5000 |
Second Wind | ||||||
Accomplices Spawn | 25 per Valuable | |||||
Bodyguard | ||||||
Map: The Hub |
So let’s talk about the selectable Modes
3.2.1 in easy u can only play the normal (old) way.
its a good thing to start for beginners to learn how it work.
3.2.2 3 new modes
we have now 3 new modes “team trail”, “Power UP” and "Bodyguards Keyfinder"
Mode | Content | Comment | Special Win reward |
---|---|---|---|
Normal | Old Mode = Find and beat the Thief | ||
Team Trail | - There are blue, red and yellow bodyguards | No Hero ban | 100 Mod Power per defeatet Bodyguard |
damage can only be done to these with the right trail heroes | (max = 10.000) | ||
- the team against the thief must contain every team color in order to defeat them | counts for all players | ||
Power UP | The Master Thief is a Hard Nut! | Hero ban | 5 BB Crates |
The Master Thief has the HP, Skill Power, Dmg from all Players | |||
simple example: | |||
5 Players, every hero has 10.000 HP | |||
→ Master Thief has 5x5x10.000 = 250.000 HP (5 Heroes x 5 Players x 10.000HP) | Master Thief only appears in hideout | 1 Mio Gold | |
How to beat the Thief? | |||
Beat Bodyguards to Power Up all Heroes | |||
1 defeated Bodyguard: Hero Stats + 0.5% | Normal Thief is normal beatable | 500k XP | |
(defeat 10 = 5%, defeat 100 50%) | |||
counts for all Players | |||
Bodyguard Keyfinder | - The thief can only be defeated in hideout when all 10 bodyguards have been found and defeated (can found in Red Dot) | Hero ban | 3x50 random RS from used Heroes |
- a Bodyguard has a change to drop a key that must be brought to the hideout place so that it can be opened. | |||
Team Trail
here you need to coordinate more where, which hero attacks.
It’s more teamplay needed.
And u earn Mod Power for every defeatet Bodyguard
Power UP
This is a mode, where the Master Chief automaticly scalling with your heroes.
If you use weaker heroes the Master Thief is weaker, if u you stronger, he is stronger.
It’s a little bit like Invasion, where u power up your heroes with flames, to beat the Bot.
Like a Power Up u earn reawards for “power Up” your heroes.
Bodyguard Keyfinder
This mode is more like the normal mode, but here u dont only fight boring fights,
you need a coordination, to bring the key to the hideout. Open it and fight the Thief
Conclusion
- rewok difficulties requirements and rewards
- add new Map and Modes
I look forward to your feedback
So what is next?
in the Part I Thread i start a poll, where you can vote for the next “rework”
so i can see what interests the most players.