Rhino won’t let the confinements of his hamster ball stop him from being a daring rodent.
“If Bolt’s taught me anything, it’s that you never abandon a friend at a time of need!”
Trials Team: Red
- (While in his ball) Rolls into the closest enemy
- (While out of his ball) Leaps into the air, kicking the closest enemy
Entrance: Rolls into battle with an evil look on his face
- (While in his ball) Fogs his ball up and draws a smiley face
- (While out of his ball) Laughs menacingly
- (While in his ball) Bounces off the screen
- (While out of his ball) Scurries away
White Skill: Hamster Ball
Passive: Rhino starts combat in his hamster ball. While inside it, he receives 70% less damage from all sources. When Rhino falls below 30% of his Max HP the ball breaks and he remains outside until he uses his active.
Active: Rhino rolls through the enemy team dealing X damage and knocking back all enemies. This gives Rhino a new hamster ball if it previously broke which lasts until Rhino falls below 30% of his Max HP again.
Green Skill: Evil Laugh
Rhino lets out an evil laugh which scares all enemies for 12 seconds and slows their attack speed by 15%.
The slow has a chance to fail against enemies above level X.
Blue Skill: Ball Bounce
(While in his ball): Rhino bounces at the furthest enemy dealing X damage and stunning them for 8 seconds. Rhino then bounces back between all nearby enemies dealing 20% less damage and stunning for 1 less second with each successive bounce.
(While out of his ball): Rhino scratches the closest enemy dealing X damage per second for 8 seconds.
Purple Skill: Super Rhino
The first time Rhino’s ball breaks each wave he becomes invincible for 8 seconds and heals for X HP.
Red Skill: Hamster Speed
While inside his hamster ball, Rhino gains 25% attack and movement speed.
Rhino heals X HP per second when outside of his hamster ball.
+X Max HP
+X Basic Damage
+X Skill Power
Adventure of a Lifetime
Rhino and Bolt
Super Rhino occurs whenever the hamster ball breaks
- +X Skill Power
Super Rhinooccurs whenever Rhino’s hamster ball breaks
Super Rhinoalso grants Rhino 100 energy
(+50 per star)
Allies: Timon & Pumbaa, Tron, Alice
Rodents are Heroes
Rhino and Linguini & Remy
Boosts allies while inside hamster ball
- +X Max HP
- Allies gain X reality and armour while Rhino is inside his hamster ball
- Allies gain 5% attack and movement speed while Rhino is inside his hamster ball
(+5% per star)
- Allies gain 1 stack of hardy at the start of each wave
(+1 per star)
Allies: Mickey, Minnie, Basil