Since I started playing S16 1 year ago every stamina deal for diamonds is requiring 50 diamonds for 60 stam (1 stam pack). On S1&5 where I play casual accounts you (PB) give out deals for 29. 7 diamonds per stam-pack.
On S16 we have 90 heroes now. On the older servers S1 we have 92 heroes, only 2 less than on the newer ones.
To obtain friendship discs for newer heroes we need to promote heroes for friendship campaigns which aren’t in the meta in Arena and Coli. They need to be at least 03/04 to be successful in said campaigns for Mega, Rapunzel, Miss Piggy, Flynn, Animal, Launchpad, Hook, Colette, Oogie and what else is out there. I’m 100% sure you’re collected player data will confirm this.
It doesn’t cut to promote them to Purple 1-3 anymore. Without accompanying discs there’s no incentive to use newer heroes if their friends campaigns can’t be finished due to the lack of stamina for the needed heroes in those campaigns.
You know stamina requirements for the new R0 rarity jumps up to new heights.
A player with a Monthly can bring 7-12 heroes to max raririty is staying active especially in Arena and Coli and collect at least twice 150 diamonds daily rewards. But if diamonds lose their value and said players don’t get a frickin’ chance to proceed you’re as a company are making it crystal clear that you’re not the least are interested in this player group. I’m sure you have enough collected player data to confirm this, too.
Lot of people left S16 before R0 was introduced but it’s currently still one of the more active servers.
In comparison to S1&5 who are left ghost servers due to your lack of game balancing some kind of fun can be had on S16. I don’t want my player experience from S1&5 be dublicated where it makes no sense at all to keep playing or spending just one dime. Introduce stamina deals for diamonds for 29.7 per stam-pack or say once and for all you’re not interested in the player group which spends only occasionally. Thank you!
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