Seer concept
Stars at beginning:
Role: Control
Position: Back
Team: Blue
Entrance: Seer appears at the very start, then teleports to the right side of the screen, creating dark thick fog, and then returns to his position.
Victory: Seer’s bullet levitates.
Defeat: Seer falls on the ground and the bullet breaks into small pieces.
Basic attack: Seer shots his bullet to closest enemy
White skill: Super Abracadabra (true damage)
Passive: At the beginning of each fight the dark thick fog curses and blinds enemies for 10 seconds.
Seer creates from 1 up to 4 clones of himself, each clone damages random enemy dealing X damage.
Each clone has a 70% chance to stun, curse or blind the enemy for 10 seconds.
The stun has a chance to fail on enemies above level X.
Green skill: Illusion
Seer uses his powers of illusion to charm 2 random enemies for 12 seconds.
While charmed, HP replenishing effects will be converted to damage with a probability of 100%.
The charm ignores all tenacity of the enemies.
Tenacity ignore has chance to fail on enemies above level X.
Blue skill: Death Cage (fantastic damage)
Seer creates death cage on the enemy with the highest basic damage which lasts 10 seconds.
The enemy in the cage is stunned. When cage will be removed from the battle it damages closest enemies from the prisoner dealing X damage.
Purple skill: Mind Silk
When Seer reaches 1HP first time in the wave he receives ‘‘Mind Silk’’ for 10 seconds.
‘‘Mind Silk’’ transforms the enemy’s damage into a healing effect with a 100% chance of success.
Healing is reduced if the damage comes from the enemy above level X.
Red skill: Blade Changer (normal damage)
Every 10 seconds, Seer becomes invincible and his attack speed increases by 400% for 4 seconds.
During this effect, Seer can’t use skills and his basic attacks deal X splash damage.
Seer starts each wave with an additional 600 energy.
Energy has a chance to fail on Seer above level X.
Friends
Kida - CityTale!
Disk
Longer cooldowns
- +X HP
- +X armor
- When Seer use [Illusion] enemies which weren’t charmed have increased cooldown of their skills by 20% for 10 seconds (+20% per star)
- When Seer use [Illusion] enemies which weren’t charmed have decreased attack speed by 15% for 10 seconds (+15% per star)
Merlin - New Magic
Disk
Mind Silk for allies
- +X HP
- X SP
- ‘‘Mind Silk’’ is also given to other allies for 0.6 seconds (+0.6s per star)
- When Seer uses [Mind Silk] all negative effects are removed from Seer and allies.