CHARACTER CONCEPT:
Name: Simba
Star:
Role: Tank
Position: Front
Trial Team:
“Give me one good reason why I shouldn’t rip you apart.”
MOVEMENTS:
Entrance: Simba will jump down from a high rock.
Basic: Simba will scratch his enemies.
Victory: Simba will roar in victory.
Defeat: Simba will fall on his back, tries to get back up but he can’t.
SKILLS:
White: Hard Pounce - normal
Simba pounces on the enemy with the least HP dealing damage and reduces its armor and enemies nearby also takes armor reduction.
Green: Great Courage
Simba gathers up his courage giving him shield for 10 seconds. The shield remained after 10 seconds will be converted into health.
Blue: Revenge
When Simba’s HP falls down below 50%, his movement and attack speed will increase by 100% and he gains an armor for every 6 basic attacks.
Purple: He Lives In Me
At the start of each wave, Simba gains a 10% increase in all damage done for 20 seconds.
DISKS
N/A