Soul Number 22‎‎ ‎

22 Concept


Stars at the beginning: :star2:
Role: Damage
Position: Front
Team: Blue

Entrance: 22 moves to her position.
Victory: 22 gets really excited and floats a bit higher.
Defeat: 22 gets really depressed.

Quote: “Don’t worry, you can’t crush a soul here. That’s what life on Earth is for.”

Basic attack: 22 slaps the nearest enemy

White skill: Loss of Concentration :shield: (true damage)
22 throws at the enemy with the highest skill power a ball made of dust, dealing X damage, removing all buffs from the target, stunning them for 10 seconds and reducing their tenacity and evasion by 50 for 10 seconds.

Green skill: A Bit of Fire :sparkles: (fantastic damage)
22 uses a lighter near an enemy, dealing immediately X damage and additionally X damage over 10 seconds. When the enemy was below 50% of their max HP or HP falls below 50% while getting damaged by this skill they will receive 2 stacks of fatigue.

Blue skill: Annoyance :sparkles: (fantastic damage)
22 annoys the nearest enemy to her, dealing X damage and stunning them for 7 seconds.
This stun ignores tenacity and evasion and can’t be dodged.

Purple skill: (Not) Finding the Spark
After 5 seconds 22 gains Reflect which lasts for 0.3s per each active buff on allies, but not longer than 10 seconds.

When the duration of this Reflect expire, the duration of all active buffs is increased by 5 seconds and all debuffs which reduce basic damage and skill power are given back randomly to enemies.

The Reflect has a chance to fail if 22 is above level X.

Red skill: Mischievous Soul
Whenever an enemy deals more than 10% max HP to one of 22 allies she converts 50% of the damage dealt into her next basic attack.

“A Bit of Fire” now steals and gives to 22 2 buffs from enemies affected by this skill. 22 deals 22% more damage to enemies if she has at least one buff, and another 22% more if she has more than 5 buffs.

Stealing buffs has a chance to fail against enemies above level X.

Additional stat boosts:

  • +X HP
  • +X SP
  • +X damage to ‘‘A Bit of Fire’’


Disgust - Thousands of ‘‘Meh’’


Backline ally disable protection

  • +X BD
  • 22 and allies deal X extra damage to enemies with reduced tenacity and evasion
  • Duration of disables on backline allies is reduced by 10%
  • When backline ally is disabled, the enemy which disabled that ally will have decreased tenacity and evasion by 10 for 5 seconds (+10 tenacity and evasion)

Vanellope - The Same Souls


Extra target to ‘‘Loss of Concentration’’

  • +X SP
  • +X damage to ‘‘Loss of Concentration’’
  • ‘‘Loss of Concentration’’ has 20% chance to hit an additional enemy, dealing damage and apply stun and decreased tenacity and evasion which lasts for 1 seconds (+20% chance ; +1s)

Okay but this is perfect :joy: :+1:


I like it this Concept

@Francy06 it’s good that you like this concept but maybe in the future consider just giving the concept a like rather than reviving it. This isn’t your first time doing this so I’d appreciate you heeding the advice.

PerBlue Entertainment | Terms of Use | Cookie Policy | © Disney